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Surfing the Net: Waste of Time or Personal Directed Learning.

Dashe & Thomson

View all posts by Paul → ← Do Instructional Designers in the Social Digital Age need an Engineering Background? Brain Rules for Learning: Who Knew? Ive worked in sales and marketing with various organizations, including 3M, the Minnesota Timberwolves, Ionix Medical, and the Itasca Project. We All Did. Properly d.

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Free learning & development webinars for December 2022

Limestone Learning

PT: Sales Trainers: Secrets to Selling Enterprise and National Accounts In this session, Gred Nanigian, Sales Trainer and CEO of Greg Nanigian and Associates, will explore a tactical process and technique your sales team can use that cuts the Enterprise sales cycle in half, while improving the closing ratio without having to drop their price.

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The Social Learning Revolution in eLearning

TalentLMS

We also experience a greater control over our learning. Have you heard of the 70/20/10 ratio of learning and development used in training? 20 percent of the learning is achieved through interactions. New product or service designs are suggested, best practices are implemented.

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Top 60 eLearning Posts for October 2010

eLearning Learning Posts

Flying around in VirtualU: Sense of space is important in virtual learning environments. 5 Steps to Enterprise Social Learning , October 13, 2010 Step 1 – Strategize : There is no one “right” Social Learning strategy, and there is no one right way to develop one. Mobile Learning (40). Learning (367). Slides (52).

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The 70:20:10 Model – Today, Tomorrow & Beyond

Learnnovators

At times people have manipulated the 70:20:10 numbers and produced different ratios. It is a little like saying that principle named after the Italian economist Vilfredo Pareto has no validity because when others replicated Pareto’s experiment in counting the number of peas per pod, they couldn’t align it with Pareto’s 80:20 ratio.

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Revamping 70-20-10

CLO Magazine

There is a core set of frameworks that support the way organizational learning and development is conducted. Many of these, such as the Kirkpatrick evaluation levels, carrot and stick motivational programs and the ADDIE model have been around since the 1960s. Consider the ADDIE model today.

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The Ultimate Glossary of eLearning Terms

LearnUpon

eLearning content developers and instructional designers should aim to make courses clear, easy to understand, and simple to complete. Examples of active learning activities include practical tasks and problem-solving conducted in small groups. ADDIE (Analysis Design Development Implementation). Agile Learning.