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Digital Learning from the Perspective of Affective and Social Neuroscience

KnowledgeOne

You’re alone in front of your computer, in the middle of an online learning session, and it doesn’t involve any human interaction, either with a teacher or with other learners. Are you likely to interact with your computer as if you were social partners, as you would with your peers in a traditional classroom?

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Recommended Research: Constructivism & Learning Technology

Adobe Captivate

Last week, we had an awesome virtual class on how to implement an effective gamification strategy within a corporate learning environment! In class, we briefly touched on some learning theories and research related to constructivism and the effective use of technology, games and gamification within the overall learning environment.

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Perfect Partners: Microlearning and Higher Education

MagicBox

In a not so distant past, higher education and student populations traveled along the same path to economic and social success. This increases engagement and collaboration, which deepens and extends learning as it becomes part of daily life. 2005) Microlearning in the Lifelong Learning Context. Bogardus Cortez, Meghan.

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Top 100 Learning Game Resources

Upside Learning

In putting this list together, I worked with Tony Karrer and his eLearning Learning site extensively to match links that are popular based on social signals, specifically in the Games and Simulation categories. It is All Fun and Games…And Then Students Learn- Kapp Notes, July 30, 2008. Digital Game Based Learning.

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Top 100 Learning Game Resources

Upside Learning

In putting this list together, I worked with Tony Karrer and his eLearning Learning site extensively to match links that are popular based on social signals, specifically in the Games and Simulation categories. It is All Fun and Games…And Then Students Learn- Kapp Notes, July 30, 2008. Digital Game Based Learning.

Games 280
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Keynote Resources from #LUC2017

Kapp Notes

In contrast, most learning environments involve no risk—except dying from boredom. These are all ways that put a player at risk and can be incorporated into learning modules. Fantasy helps to break down that resistance because the environment is new, novel and different. 19: 619–636, 2005. 00174.2012. And Cull W.

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Reflections on strategies of inclusive and engaging learning courses

Adobe Captivate

Today, we have reached a point where the understanding of teaching and learning has structurally shifted from a rather traditional concept of education towards a collaborative teaching and learning environment to the benefit of students and teachers. Can the current educational technology be of support? Yes and no.