Remove 2010 Remove Market Remove microlearning Remove Mobile
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3 Reasons to ditch SCORM and embrace mobile-focused microlearning

Ed App

What’s perhaps most galling is that the curators of SCORM are all too aware of this failing and created SCORM’s successor, Tin Can API, back in 2010. There are far more effective, better-learning systems on the market. Mobile-focused m icrolearning is at the forefront. Mobile focused microlearning is more agile and up-to-date.

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The Strengths of Microlearning Today

Meridian

The Microsoft generated a lot of buzz in the marketing world, as it recommended marketing tactics evolve to engage today’s distracted consumer. Which is why many learning pros have turned to learning’s newest trend, microlearning, to engage and educate learners. A Micro-History of Microlearning.

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Microlearning company EduMe selected as preferred training platform by UBER across the EMEA region

Edume

By delivering significant business impact for driver-partners in the form of increased productivity and quality of service, the EduMe microlearning platform has been deployed across numerous Uber markets and has now been selected as the preferred training platform across the EMEA region, covering 42 countries.

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Our approach to gamification

Ed App

According to experts , the term gamification didn’t become popular until 2010; however, people have been “gamifying” since the late 1800s. . Gamification has been utilized as a marketing strategy and a tactic to engage learners. At EdApp , we infuse gamification strategies into the core of our microlearning platform.

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Does gamification work in a corporate context?

Ed App

Today it has an estimated market value of a whopping $160 billion USD and includes billions of gaming enthusiasts worldwide. This phenomenon is known as gamification, and since 2010, it has gained an increasingly solid foothold in non-game environments. Even so, gamification has already entered the corporate market. billion USD.

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Critical consumption of content

Litmos

Microlearning and gamification are both terms that have a couple of different interpretations. Mobile went mainstream in 2010, when Google said they were going ‘mobile first’, yet recently an article claimed that mobile was ‘on the rise’. Some are just marketers more focused on sizzle than substance.

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Free L&D webinars for May 2018

Limestone Learning

Luckily we’re all pretty mobile these days, so our work can go where we go. Wednesday, May 2, 2018, 9AM – 10AM PT: Mobile Learning: When Learning Games Go Small Mobile gaming is exploding in popularity, faster than any other learning technology. And so can online webinars!

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