#ASTDTK14 Slides and Resources
Kapp Notes
JANUARY 22, 2014
Five Gaming Elements for Effective eLearning. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. A study by Ersner-Hershfield et al.
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