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5 reasons to shift from Flash to HTML5 for Mobile Learning

Kitaboo

Till some time ago, Flash was the software of choice for creating videos and animations. However, over the period, it failed to keep pace with the constantly evolving technology. Rapid updates in Flash made it prone to crash. Though easily available, Flash was 100% proprietary.

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The Open Screen Project – Will It Succeed?

Upside Learning

The Open Screen Project was started to help create a singular experience on multiple devices (using Flash) be it Computers, Mobiles, TV or Game consoles. Obviously, using Flash platform tools offered by Adobe. Also porting Flash runtimes on handheld devices has been made royalty free (which wasn’t the case earlier).

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Using the Pros and Cons of HTML5 to Enhance E-learning

CommLab India

The Learning industry is talking a lot about HTML5 these days. However, HTML5 has cons along with its much talked about pros. As learning experts, we can use even the cons of HTML5 to benefit e-learning. Pros of HTML5 – How They Support E-learning. Pros of HTML5 – How They Support E-learning.

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How to Leverage Interactive Learning Tools for Engaging Training Experiences

Kitaboo

Businesses across industries are eager to adopt interactive eLearning tools for employee training as it helps them at multiple levels, such as training existing staff to use new technology, onboarding new employees, and adopt ongoing process changes. 5 reasons to shift from Flash to HTML5 for Mobile Learning.

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Flash is Dead: Long Live HTML5 for eLearning

LearnUpon

Adobe Flash technology has helped support the delivery of online multimedia content for nearly two decades. Three popular eLearning formats are also largely dependent on Flash technology for their delivery medium: SCORM, Tin Can (xAPI), and video. The troubled history of Flash. So why the fall?

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Flash For Mobile Is Dead

Upside Learning

Recently Amit had written about how the eLearning industry and digital media in general has been driven to HTML5 by the rapid adoption of tablet computers, namely the iPad. To further reinforce that thought, Adobe announced just yesterday that it has ceased development on the Flash mobile browser plug-in.

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Flash & The Future of Interactive Content for eLearning

Adobe Captivate

But as open standards like HTML5, WebGL and WebAssembly have matured over the past several years, most now provide many of the capabilities and functionalities that plugins pioneered and have become a viable alternative for content on the web. This date is contingent to our browser technology partners supporting it.