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Show The Learner Visible Signs of Their Learning

Kapp Notes

Too often in an instructional setting, the learner doesn’t know whether or not he or she really understands or can apply the knowledge they are learning. Gamification should orient the learner to where they are in the instructional process, where they are going and how much further they have to go until the end.

Bloom 211
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Cognitive Learning: How to Use It, Benefits and Examples

Academy of Mine

The problem with this style of learning is that it sometimes results in learners memorizing answers solely to complete a course. That’s where Cognitive Learning Theory (CLT) comes into play – by focusing on individuals’ backgrounds and experiences as opposed to just grading for correctness.

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Learning Solutions 2022 - Conference Summary #LSCon

Learning Visions

Teachers are flipping their classrooms and posting "the facts" on TikTok to then follow up with more experiential learning in the classroom. If you're looking to have a play with TikTok style videos, think about telling stories to create a strong narrative arc to connect with learners. Make it goofy. Keep it light and short.

Summary 189
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Adapting Instructional Design for Remote and Distributed Workforces

Hurix Digital

Almost all industries transitioned to the remote and distributed workforce to ensure the business’s continuity and the employees’ safety, and many continue to maintain the remote model. Instructional design is the process of creating and organizing learning material and activities. Currently, 12.7%

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When learning experience design goes wrong

Learning Pool

When you look into the theoretical underpinnings of learning experience design, it can come as something of a surprise to realize that this new practice area does not lean particularly heavily on traditional learning theory (e.g. Bloom, Gagne, etc.). The illusion of learning. Cognitive overload (overuse of media)

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Flipped learning for talent development: Lessons from the college classroom

CLO Magazine

Based on my research on learning theory, instructional design, design thinking, employee engagement, organizational health and neuroscience, I created the “Wicked Learning Experience Design.”. The class ended up being a group of 16 bored learners who spent most of the time looking at their laptops.

Lesson 101
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Make Learning Supportive and Available Everywhere

Integrated Learnings

By thinking of ourselves as 'learning and knowledge designers' instead of 'instructional designers,' we can focus on putting content into people's hands when they need it, not when it's scheduled on a calendar. Learning is at the core of a business and making it successful. Learners are put in the moment.