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e-Clippings (Learning As Art): Worlds for Study: Invitation - Virtual Worlds for Studying Real-World Business (and Law, and Politics, and Sociology, and.) (by Robert Bloomfield)

Mark Oehlert

Katie Salen) | Main | The Invention of Good Games:Understanding Learning Design in Commercial Video Games (Katrin Becker thesis) » February 27, 2008 Worlds for Study: Invitation - Virtual Worlds for Studying Real-World Business (and Law, and Politics, and Sociology, and.) (by stuff Here are some of my main del.icio.us

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e-Clippings (Learning As Art): OMG.There are spies everywhere sabotaging our organizations!!

Mark Oehlert

3) When possible, refer all matters to committees, for "further study and consideration." We are plainly witnessing a restructuring of the music and newspaper businesses, but their suffering isn’t unique, it’s prophetic."--Clay Clay Shirky My latest additions to del.icio.us stuff Here are some of my main del.icio.us

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e-Clippings (Learning As Art): "Using the Company as the Classroom" (Business Week)

Mark Oehlert

» June 05, 2008 "Using the Company as the Classroom" (Business Week) ( Story Link ) "In 2006 alone, U.S. organizations spent an estimated $129 billion on employee learning, according to the American Society for Training and Development. Clay Shirky My latest additions to del.icio.us books futures Web 2.0

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e-Clippings (Learning As Art): Generational Change in the U.S. Military (strategy+business)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « The Kindle: Tom Crawford Executes a Perfect Double Rebuttal with a Twist | Main | Huh? Military (strategy+business) ( strategy +business link ) I think this article is nice treatment of the generational shift as it may play out in the U.S.

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How To Communicate The Value Of Social Media

The eLearning Coach

For example, for the Management group focus on ROI and case studies. Clive Shepherd recommends stepping back from the technology itself to consider whether “bottom-up&# learning is appropriate for the audience and the organization. Ensure It Solves A Business Need. Share this on Facebook Share this on del.icio.us

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e-Clippings (Learning As Art): "The Name of the Game Is Work" (Business Week)

Mark Oehlert

" Link to Business Week Special Report on Gaming August 28, 2007 in Gaming & Learning | Permalink Technorati Tags : games , gaming TrackBack TrackBack URL for this entry: [link] Listed below are links to weblogs that reference "The Name of the Game Is Work" (Business Week) : Comments The comments to this entry are closed.

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e-Clippings (Learning As Art): Thousands of people at IBM are already doing it.

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Passively Multiplayer Online Game (PMOG) | Main | "New study examines how online games can teach business skills" (Red Herring) » June 28, 2007 Thousands of people at IBM are already doing it. books futures Web 2.0

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