article thumbnail

7 Questions with a Bold Innovator Featuring Muhammad Saud Khan

Coursera

As Riphah’s Coursera champion, Khan has partnered extensively with leaders across the university to embed online learning into the very fabric of their academic programs. We also set up Coursera Academic Integration Committees for each participating degree program to monitor day-to-day integration and license utilization.

article thumbnail

Empowering students with digital tools and project-based learning

Kadenze

Within our digital Introduction to Psychology course now available on kadenze.com, students explore concepts and content in the field of psychology through video storytelling, programming, data visualization, experimentation, design and more. Distinctive contribution to creative education. Digital-Intro for all students’ general education.

Project 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Empowering students with digital tools and project-based learning

Kadenze

Within our digital Introduction to Psychology course now available on kadenze.com, students explore concepts and content in the field of psychology through video storytelling, programming, data visualization, experimentation, design and more. Distinctive contribution to creative education . Digital-Intro for all students’ general education.

Project 52
article thumbnail

Three Guidelines for Effectively Integrating Games in the Classroom

Kapp Notes

Embed the instructional game into the curriculum. Games should be embedded in instructional programs that include debriefing and feedback so the students understand what happened in the game and how these events support the instructional objectives. Here are three guidelines culled from research on the subject.

article thumbnail

Why we learn more at play ? gamification and rewards for learning

Ed App

According to Harvard University’s Project Zero study on the ‘Pedagogy of Play,’ playful learning is characterised by choice, wonder and delight. 6 With EdApp, the transition to embedding such features into learning and development programs is surprisingly smooth. Towards a Pedagogy of Play: A Project Zero Working Paper.

article thumbnail

Why we learn more at play ? gamification and rewards for learning

Ed App

According to Harvard University’s Project Zero study on the ‘Pedagogy of Play,’ playful learning is characterised by choice, wonder and delight. 6 With EdApp, the transition to embedding such features into learning and development programs is surprisingly smooth. Towards a Pedagogy of Play: A Project Zero Working Paper.

article thumbnail

Boosting Course Design: 5 Easy-to-Follow Course Facilitation Techniques

TalentLMS

Course facilitators are increasing in number to meet the needs of hybrid and online training programs. Pedagogy for the current digital environment has undergone a massive revolution. This is especially true for instructor-led training programs (ILT). Some of the strategies taught in such training programs are mentioned below.

Course 40