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The Open Screen Project – Will It Succeed?

Upside Learning

Adobe recently announced AIR for Mobile devices. The Open Screen Project was started to help create a singular experience on multiple devices (using Flash) be it Computers, Mobiles, TV or Game consoles. Obviously, using Flash platform tools offered by Adobe. Is there competition for Flash? How’s it going?

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Making Mobile Learning a Reality with Flash to HTML5 Conversion!

CommLab India

With the ever increasing popularity of mobile learning and Flash’s end by 2020, Flash to HTML5 conversion is the next big thing! If not for anything else, convert Flash to HTML5 to make mobile learning a reality!

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Using the Pros and Cons of HTML5 to Enhance E-learning

CommLab India

The Learning industry is talking a lot about HTML5 these days. Its compatibility with multiple devices, augmenting mobile learning, has made it the hot favorite of L&D circles. However, HTML5 has cons along with its much talked about pros. Pros of HTML5 – How They Support E-learning.

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Flash vs. HTML5: Why Converting Flash Courses to HTML5 is a Must

CommLab India

Why should you convert Flash courses to HTML5? Well, mobile compatibility and better security are just a few reasons for you to convert Flash to HTML5.

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4 Responsive Design Considerations for Flash to HTML5 Conversion

CommLab India

Choosing responsive output for Flash to HTML5 conversion offers anytime, anywhere access on mobiles. Explore this aspect of Flash to HTML5 conversion.

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16 Top Learning, Technology & Media Links: Weekly Digest – 17

Upside Learning

The Internet is going ga ga about it; the mobile lovers can’t seem to get enough of it; the Apple fanboys have already bought it; while the rest have been writing about it. Speaking of the iPad, the growth of mobile devices has led to an increase in social and informal learning. You can dig into our previous lists here.

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Top Learning, Technology & Media Links: Weekly Digest – 3

Upside Learning

This article talks about Defense Acquisition University (DAU) where games have grown from being closely aligned with both the learning objectives and the context of the acquisition workforce to the launch of the first Department of Defense casual gaming site. eLearning Conferences 2011 : eLearning Technology. Flash Player 10.2