article thumbnail

Make Online Classrooms Fun with Game-Based Learning

Raptivity

Teed (2004) suggests that there are several elements that define an activity as a game: Competition: The score-keeping element and/or winning conditions motivate players and help assess their performance. Players don’t necessarily compete against each other. Raptivity , a popular interactivity building tool, is one of them.

Classroom 208
article thumbnail

VIDEO LEARNING

Raptivity

Come to think of it, this sounds a lot like the online learning community. How can Raptivity help you? Raptivity offers two major packs with over 190 interactions – Raptivity Essential and Raptivity Suite. Remember, there is no programming needed - just selection of options within the framework of Raptivity.

Video 157
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Effective Use Of Game-Based eLearning In Higher Education

Raptivity

Games require a sense of winning or losing, which can be accomplished by: Beating other players/teams. In some games, the subgoals can change during gameplay because the player has reached a certain ability level and advances to a higher level. The goals can be predetermined or set by players. Raptivity game samples: Dart Game.

Games 100
article thumbnail

5 Trends That Will Drive the Transformation of EdTech in 2021

Harbinger Interactive Learning

Professional development for online instruction would also help educators to develop online teaching skills. Quillionz and Raptivity are two good examples of such useful tools. At Harbinger, we are trying to play our part in bringing equity in education through one of our flagship products – Offline Player.

article thumbnail

5 Trends That Will Drive the Transformation of EdTech in 2021

Harbinger Interactive Learning

Professional development for online instruction would also help educators to develop online teaching skills. Quillionz and Raptivity are two good examples of such useful tools. At Harbinger, we are trying to play our part in bringing equity in education through one of our flagship products – Offline Player.

article thumbnail

ASTD ICE 2013 Presentation Resources

Kapp Notes

Raptivity(Games Pack). Raptivity (Simulation Pack). The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. Consider Player/Game Interactions. Knowledge Guru. Allen Interactions. Game Development Software ThinkingWorlds (3D Software). Articulate Storyline.

ASTD 228
article thumbnail

10 Gamified Learning Platforms

Ed App

To further inspire learners and boost their motivation, you can acknowledge their time, effort, and hard work in completing their online courses through badges. Gamified Learning Platform #8 – Raptivity. Raptivity is an interactive eLearning solution that you can use to design visually engaging online learning materials.