Remove 2004 Remove Informal Remove Learning Space Remove Synchronous
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Blended Learning: What It Is, Why It Matters & How to Apply

learnWorlds

What is Blended Learning in the Classroom? A formal definition of blended learning that was introduced by Garrison and Kanuka (2004), explains that: Blended learning is ‘the thoughtful integration of classroom face-to-face learning experiences with online learning experiences’.

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Free e-Learning books

eFront

Novices will find information on what other people are doing in this medium, which kinds of training and education are best suited to it, how to convert existing classroom content for delivery online, how to lead effective and compelling live learning events on the Web, and how to promote these events to obtain maximum participation.

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The grades are in for Education focused LMSs

eLearning 24-7

Integrate with SIS (Student information system) or alike. Combination of synchronous and asynchronous features. Most systems in the education space are still strongly focused on synchronous based learning. The system is SCORM 2004 & 1.2 Feature sets – extensive and robust.

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APIs and Mashups r ur new ABCs for E-Learning

eLearning 24-7

Unfortunately, too many vendors in the e-learning space have failed to see the power and potential of this capability, and have decided to ignore them. Elodexa – an e-learning document search engine and online viewer. appeared in 2004? Uses Google Docs. Now the new buzzword is Web 3.0 (I I hate buzzwords).

Mashups 65
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Clive Shepherd – Crystal Balling with Learnnovators

Learnnovators

He works with a broad range of public and private sector organisations internationally, helping them to build capability in the application of new media to learning, and to transform workplace learning through the effective integration of formal, informal, on-demand and experiential learning.

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CLIVE SHEPHERD – CRYSTAL BALLING WITH LEARNNOVATORS

Learnnovators

He works with a broad range of public and private sector organisations internationally, helping them to build capability in the application of new media to learning, and to transform workplace learning through the effective integration of formal, informal, on-demand and experiential learning.