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Get it together

Learning with e's

Let''s start with some theory: According to the revised Bloom''s cognitive taxonomy by Anderson and Krathwohl, ''creating'' is suggested as the peak of achievement. Synthesis'' in the old model is replaced by ''Creating'' in the new, revised Bloom model. What can we learn from digital curation of content? Unported License.

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The architecture of learning

Learning with e's

Behaviourism and Cognitivism are theories that could comfortably be applied to describe the activities seen within a Learning 1.0 Bloom's taxonomy is also a framework that might be applied to underpin and explain the levels of activity that would ensue from Learning 1.0 type activities. using a similar explanatory framework.

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Cammy Beans Learning Visions: Beginning Instructional Designers Toolkit

Learning Visions

A list of important books, key terminology, basic theory. And, more importantly, you can improve your design when you understand the theory. (Im Im not a big theory person. Im not saying that these theories are right or wrong -- but they get tossed about and referred to with great relish by some in the industry.

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Designing An iPhone App: Instructional Design Guru

The eLearning Coach

The inspiration for this occurred one day when I was writing a design document and needed a verb for a learning objective from Bloom’s taxonomy. That’s when I decided I would personally define some of the most important terms and theories in our field and invest in a programmer to turn it into a native iPhone app.

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Bloom reheated

Learning with e's

In an age of digital media, where learners create, remix and share their own content, an overhaul of Bloom's Cognitive Taxonomy was long overdue. Yesterday I posted a critique of Bloom's Cognitive Taxonomy and argued that it is outmoded in the digital age. Neither Bloom's nor Anderson's taxonomies can achieve this.

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Cammy Beans Learning Visions: Writing Less Objectionable Learning Objectives

Learning Visions

Atleast in India, I guess most of us strictly follow Blooms Taxonomy and frame learning objectives. Cammy at Learning Solutions #ls2010 Audio Interview with Will Thalheimer on Common Des. Wendy Wickham This work by Cammy Bean is licensed under a Creative Commons Attribution-Noncommercial 3.0 12:28 PM Rupa said.

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Cammy Beans Learning Visions: Brent Schlenker: Marketers and Game Developers Know More About Learning Than We Do!

Learning Visions

A Theory of Fun (“games are puzzles to solve, just like everything else we encounter in life&# ) The most serious issues we have to approach are puzzles. Understand gaming theory and gaming design. Cammy at Learning Solutions #ls2010 Audio Interview with Will Thalheimer on Common Des. United States License.