Vikas Joshi on Interactive Learning

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Mini-bite Learning - One of the Top e-Learning Trends

Vikas Joshi on Interactive Learning

Formats could include brief videos and one-page documents. That means a growing demand for short learning programs , packed with just one or two nuggets of knowledge that help workers get a specific task done. Weiss envisions lessons that are five minutes in length at maximum.

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Using Raptivity with Captivate

Vikas Joshi on Interactive Learning

The first place to go is the ‘Using Raptivity Output with Other Tools’ document which you will find under the resources page of Raptivity website. A recent blog post on the Raptivity blog addresses the integration of Raptivity with Captivate quite comprehensively for Captivate 5.5, Captivate 5 and Captivate 4.

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Saving Time and Money on Developing Product Training

Vikas Joshi on Interactive Learning

A sample product training curriculum is also available in a Product Training Framework document. If you wish to see this in action, you can request a demo from Harbinger Knowledge Products. This is a must-read if you are planning to build e-learning for products. Anybody would like to show examples of great product training?

Harbinger 100
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Ad-hoc Social Learning Environment Version 2: BaseCamp 2011

Vikas Joshi on Interactive Learning

People not only learned how to conduct effective one-on-one meetings with their direct reports, but they also received process documents and made a commitment to participate in the new one-on-one process.

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Bloom’s Digital Taxonomy: Examples from the Online World

Vikas Joshi on Interactive Learning

Digital examples include editing a document, completing a simulation and performing a task using a piece of application software, to name a few. One good digital example of analysis is hyperlinking, which involves creating links between documents and/or web pages.

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Keeping Interactivity at the Center of Rapid Development

Vikas Joshi on Interactive Learning

In the ADDIE model, you need to think of interactivity as you prepare a variety of intermediate deliverables, including design documents, storyboards and prototypes, not just the final course. Blended Learning and Interactivity IBM blended learning model arranges various learning modalities in three concentric circles.