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ASTD's Big Question for December 2008: New Learning

Kapp Notes

The ASTD Big question this month is What did you learn about learning in 2008? Of course, I wrote a number of posts this year about virtual worlds: Some Facts about Immersive Learning Worlds We Have 2D Virtual Classrooms? Why 3D Teaching Higher Order Skills in a Virtual World Complaint?

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e-Clippings (Learning As Art): Virtual Worlds Management Industry Forecast 2008

Mark Oehlert

Also examined in the report are the 2008 business goals for many of the leading companies in the industry. We asked participants the following questions: 1. What are your top 3 trend predictions for 2008? What business goals have you set for 2008? A number of new platforms are launching in 2008.

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Future of Virtual 3D Environments for Learning

Tony Karrer

Based on the recent Big Question - Learning Technology 2015 – I received an interesting question: "Tony, what do you think of environments like Second Life? Do you think these have a great future in the world of learning for adults?" What about by 2015 to go along with the big question?

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2009 Predictions, Remembrance and Challenges

Kapp Notes

ASTD's Big Question for January is, again, a series of questions. So this is a big challenge for me this year. I am writing a book this year called "Learning in 3D" about using virtual worlds for learning, that will be a challenge as all of my books have been. To continue blogging.

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e-Clippings (Learning As Art): Memory, Reconsolidation and Big Questions.

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « 100,000 iPhone SDK Downloads in First Four Days | Main | Daily Quote/Lyric/Words of Others » March 20, 2008 Memory, Reconsolidation and Big Questions. I am a big fan of big questions. books futures Web 2.0

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e-Clippings (Learning As Art): Worlds for Study: Invitation - Virtual Worlds for Studying Real-World Business (and Law, and Politics, and Sociology, and.) (by Robert Bloomfield)

Mark Oehlert

Katie Salen) | Main | The Invention of Good Games:Understanding Learning Design in Commercial Video Games (Katrin Becker thesis) » February 27, 2008 Worlds for Study: Invitation - Virtual Worlds for Studying Real-World Business (and Law, and Politics, and Sociology, and.) (by books futures Web 2.0

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Top 10 eLearning Predictions 2011 #LCBQ

Tony Karrer

This month's #LCBQ is the first with the Big Question Thought Leaders. Lots of discussion and debate around interesting questions for eLearning professionals. Virtual classrooms and smart-boards are used in a more student-centered way (not putting all the attention to one person up-front=bad). Learning apps. Video galore.