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ASTD ICE 2013 Presentation Resources

Kapp Notes

Here are the resources from my ASTD ICE 2013 presentation. Here is some content and references from the presentation. Reference: Yee, N., & Bailenson, J.N. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar. Reference : Fox, J. &

ASTD 228
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Resources from Training 2013 Conference and Expo #trg13

Kapp Notes

Here is some content and references from the presentation. Reference: Yee, N., & Bailenson, J.N. Reference: Baylor, A. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar. Reference : Fox, J. & Raptivity(Games Pack).

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ASTD Philly 2013 Presentation Resources

Kapp Notes

Here is some content and references from the presentation. Reference: Yee, N., & Bailenson, J.N. Reference: Baylor, A. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar. Reference : Fox, J. & Raptivity(Games Pack).

ASTD 150
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ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

Here is some content and references from the presentation. Reference: Yee, N., & Bailenson, J.N. Reference: Baylor, A. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar. Reference : Fox, J. & Raptivity(Games Pack).

ASTD 195
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ASTD Mid NJ 2013 Presentation Resources

Kapp Notes

Here is some content and references from the presentation. Reference: Yee, N., & Bailenson, J.N. Reference: Baylor, A. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar. Reference : Fox, J. & Raptivity(Games Pack).

ASTD 150
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ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

Here is some content and references from the presentation. Reference: Yee, N., & Bailenson, J.N. Reference: Baylor, A. Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar. Reference : Fox, J. & Raptivity(Games Pack).

ASTD 119
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Singapore Learning Symposium Resources #SLS2013

Kapp Notes

Next we looked at two meta-analysis studies that indicated that games can be powerful learning tools. 2013), February 4). A Meta-Analysis of the Cognitive and Motivational Effects of Serious Games. 2013), February 4). A Meta-Analysis of the Cognitive and Motivational Effects of Serious Games. Sitzmann, T.

Resources 191