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Instructional Design: The Process – 1

Origin Learning

Enough has been written about ID and its various theories and models that define the various approaches or strategies to learning design. If we were to attend a workshop on Instructional Design, I would envision it to look something like this: >ADDIE model has been listed again and separately because of its importance in the ID process.

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Definitions: Alternatives to the ADDIE Instructional Design Model

Kapp Notes

There are a number of alternatives to the ADDIE instructional design model which are not considered or given much due in the “main stream” ID press. Here are a number of the models/concepts/philosophies that are outside of the traditional thinking about ADDIE, ISD and HPT (there are many more).

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Sneak Peak: My Book on Gamification of Learning and Instruction

Kapp Notes

Chapter Three presents theories behind the elements of gamification. Also explored are the concepts of distributed practice, social learning theory, achieving the flow state, scaffolding and game levels, and the power of episodic memory. The chapter nicely “validates” what all the theory states about game-based learning.

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Cammy Beans Learning Visions: Theory vs. Application in Instructional Design: One Academics View

Learning Visions

Tuesday, February 12, 2008 Theory vs. Application in Instructional Design: One Academics View A long time ago, I decided I was much better at the practical side of things than the theoretical. See what John has to say in Instructional Design and Academia -- Where Theory and Practice RARELY Meet. Do I use ADDIE? Whadya think?"

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The Most Popular Blog Posts for 2016

Litmos

This is by no means a definitive list of issues or problems. When anyone asks, you're happy to tell them all about the cognitive theories of learning, and how your work is backed by the latest research. If someone asks you for a training course, do you explain the entire ADDIE process and each step in great detail?

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Using Design Thinking To Create Better Custom eLearning Solutions

Adobe Captivate

From Kolb’s theories, we know two important styles that are converging and diverging. Design Thinking-Definition. 2006, The cognitive artifacts of designing, Lawrence Erlbaum Associates. Once Instructional Designers understand the psychological underpinnings, then they can proceed to the definition phase. A Case Study.

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Top 113 eLearning Posts and 28 Hottest Topics for 2010

eLearning Learning Posts

Taxonomy of Learning Theories - E-Learning Provocateur , January 12, 2010. Nuts and Bolts: Brain Bandwidth - Cognitive Load Theory and Instructional Design by Jane Bozarth - Learning Solutions Magazine , August 2, 2010. Definition of an E-Learning Curve – Bloom’s Taxonomy - The E-Learning Curve , February 4, 2010.