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Looking at the Role of AR & VR in the Publishing Industry

Hurix Digital

The way content is created, consumed, and interacted with has changed dramatically in recent years, largely due to technological advancements in the publishing industry. Two cutting-edge technologies revolutionizing publishing are augmented reality (AR) and virtual reality (VR). billion in revenue.

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Interactive eBooks: The Future of Digital Textbooks Unveiled

Kitaboo

It opened a new avenue of learning through technology-aided curriculums like interactive modules and AI modules. To fulfill this demand educators are adopting dynamic and immersive learning modules, leveraging digital textbooks. Interactive digital textbooks offer an innovative and engaging learning environment for modern learners.

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Augmented Reality – A New Dawn of Possibilities in Online Training / eLearning

Adobe Captivate

Augmented Reality – sounds like high-tech si-fi phenomenon. Augmented Reality is one of the finest examples of such inventions. In this blog, we will discuss the possibilities of Augmented Reality in digital learning – eLearning Industry as well as Learning and Development field. Johnson, et.

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The Future of Social Media In eLearning: Predictions and Emerging Trends

Hurix Digital

The world of education is going through major changes due to technological advances and the influence of social media. From game-based learning to immersive technologies, social media integration offers an engaging and personalized learning experience.

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The Future of Publishing: Trends and Innovations in Digital Publishing Platforms

Hurix Digital

In particular, digital textbook platforms are experiencing a revolution, driven by technological advancements and changing consumer preferences. By leveraging this digital publishing trend, you can create a more captivating and interactive experience, fostering reader loyalty and boosting content consumption. Also Read: PDFs 2.0:

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John Blackmon – Crystal Balling with Learnnovators

Learnnovators

ABOUT JOHN BLACKMON (Co-Founder and Chief Technology Officer, Trivantis Corporation). As Chief Technology Officer for Trivantis Corporation, John Blackmon is responsible for all aspects of development and strategy for the company’s eLearning products. How has this decision been paying off?

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Enhancing Teaching and Learning: The Role of Instructional Plans

Kitaboo

Crafting Engaging Instructional Plans Incorporate Active Learning Techniques Utilize Technology as a Pedagogical Tool IV. From dynamic, active learning techniques to the strategic integration of technology , craft plans that captivate students. They pave the way for targeted instructional modifications.

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