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Abstracts of Three Meta-Analysis Studies of Serious Games

Kapp Notes

A meta-analysis is a study of studies. A Meta-Analysis of the Cognitive and Motivational Effects of Serious Games. 2011) A Meta-Analytic Examination of the Instructional Effectiveness of Computer-based Simulation Games. However, the results provide strong evidence of publication bias in simulation games research.

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Research to Practice: Games and Simulations

Kapp Notes

The Role of Games and Simulations In Learning. Simulating instructional roles through pedagogical agents. Trainees’ gain higher confidence in applying learning from a training session to their job when the training is simulation game based. Simulation games don’t have to be entertaining to be educational. & Kim, Y.

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AI Image and Video Tools and Tips: ID Links 9/5/23

Experiencing eLearning

I wonder if you could use this for creating conversation simulations for training like branching scenarios. I’m quoting her two examples of pricing packages as a comparison point (although based on the comments and discussion, I suspect these aren’t actually real prices). For quick turnaround projects.

Images 334
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Table: Key Advantages of Serious Games/Immersive Learning Simulations

Kapp Notes

candidate about games and simulations to augment his literature review. So here is the answer to the first question which is, “What are the key advantages of Serious Games/Immersive Learning Simulations?&#. In many cases, games/simulations unfold over time as a story. Recently I was asked a series of questions by a Ph.D.,

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Agile Microlearning Explained

Learner engagement and retention doesn’t have to be a mystery. Cognitive science theories already supply the answers. Learn how OttoLearn packages them into a single platform you can use to deliver microlearning based reinforcement training, and go beyond completions to focus on outcomes.

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Some Shortcomings Around Game/Simulation Research

Kapp Notes

Another question related to serious games and immersive learning simulations: “What are the shortcomings in the scholarship/research around. Serious Games/Immersive Learning Simulations? &#. However, how do you take a game/simulation that uses audio as a critical element of feedback and compare a version with audio and without?

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VR Training Cost Analysis and True ROI

STRIVR

The report also notes, “VR excels at simulating dangerous or otherwise logistically difficult situations that are hard to recreate in real life.” Mannequins are one way to replicate a disaster scenario, but there’s nothing like being in the embodied moment of a well-done virtual simulation of a disaster. per person.

Cost 52