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Adobe Captivate: Pretest Actions

The Logical Blog by IconLogic

We recently introduced you to Captivate's Pretest feature. In this article, I'm going to follow-up with Pretests and teach you how to control a Pretest Advanced Action. Here's the scenario: your client or boss wants to ensure that all the learners know the material by passing a quiz. by Lori Smith.

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Using Captivate to Create Cool Text Animations

Integrated Learnings

Adobe Captivate 5.5 One of the cool features in Adobe Captivate I have found myself using lately is the text animation. One of the cool features in Adobe Captivate I have found myself using lately is the text animation. Captivate 5.5 You Failed!" ;) or "Lesson Complete"). Bold or italic text.

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The Top 78 Captivate Features

Adobe Captivate

Hi, all, I’ve been working on finishing the writing of my first Captivate manual and I thought this portion of it might be helpful to anyone who needs to know or be reminded me of all of Captivate’s features. 78 Important Features of Adobe Captivate 9. Captivate Version 9.0.2.437. Captivate Version 9.0.2.437.

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Gamifying Geography: Interactive Maps and Challenges for K12 Geography Education

Hurix Digital

In this article, we delve into the innovative realm of gamification in education, specifically focusing on its transformative impact on K12 geography learning. We’ll explore how interactive maps, immersive challenges, and captivating game mechanics can unleash a world of possibilities for educators and students alike.

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Looking Back on 2010 with ADDIE

Integrated Learnings

So with this in mind, it seems appropriate to take a look at the articles posted to this blog over the past year and organize them according to how they jive with ADDIE. Two of this year’s articles primarily address analysis. A few articles from this year addressed writing: Writing to Educate and Entertain: What Would Stephen King Do?

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eLearning: How to Incorporate Gamification Elements

The Logical Blog by IconLogic

by AJ George  If you happened to catch my earlier article on the  gamification of learning , then you know that I have been dubious about its effectiveness. Short of setting up levels and leader boards and the number of "lives" you get in this lesson, here are some game-like concepts you can use to punch up your lessons.

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Training: Spaced Learning

The Logical Blog by IconLogic

    In an article first reported in Scientific American in 2005 , R. Douglas   In a previous article I wrote about Knowledge Guru and the use of repetition in eLearning. The article explored if the simple act of repetition is the key to learning. eLearning tools such as Captivate, Camtasia or Storyline.

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