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10 eLearning Trends That Will Go Big in 2023

learnWorlds

These external resources can be from a blog to your company’s LMS – yes, the two can work together! Learners are requested to prove their skills by working on group projects with joint submissions or solving problems in “real-world” circumstances with the help of AR and VR technologies. Augmented Reality (AR) and Virtual Reality (VR).

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Are You Leveraging the Full Power of Your LMS?

Coreaxis

In the learning management system (LMS) market, business is booming. Fueled by the increased need to provide remote learning and operations during the pandemic, the LMS has become a critical component of L&D strategy. The key to leveraging the full power of your LMS is to better understand what it is capable of doing.

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Interactive and Immersive: Gamification in our Custom eLearning Solutions

Brilliant Teams

Virtual Reality (VR) and Augmented Reality (AR) Immersive gamification takes eLearning to the next level by leveraging technologies like VR and AR. This immersive approach helps learners practice problem-solving and decision-making, preparing them for real-life situations. Immersive Gamification Elements 4.1

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Revolutionizing Education: Mobile Learning Chatbots Empower Training & Education

Instancy

This interactivity fosters a deeper understanding of the subject and promotes critical thinking and problem-solving skills. Stay tuned to learn more about implementing mobile learning chatbots in education and the challenges and considerations associated with their adoption.

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From Classroom to Screen: How Educational Content is Transforming Learning

Kitaboo

Digital Learning Platforms Learning Management Systems (LMS) and online platforms host educational content that can assist students in engaging with a diverse range of materials. Competency-Based Learning Digital education emphasizes skills relevant to the digital age, such as digital literacy, critical thinking, and problem-solving.

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2018 eLearning Predictions: Updated Hype Curve

Web Courseworks

In eLearning, we are at the very start of the hype curve with distributed ledgers: we can imagine the technology solving one of our recurring problems. There are big problems with tracking and verifying a learners’ CE balance. An example would be getting your high-fidelity medical simulator to talk to your LMS and LRS.

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2019 eLearning Predictions – Hype Curve

Web Courseworks

The Peak of Inflated Expectations is so named because, at this point, the concept or technology is incorrectly seen as a solution to all problems in the field. Inevitably, the new thing turns out not to be a cure-all for all problems, leading to disappointment for those who had hoped it might solve their specific problems.