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Augmented reality in e-learning – just virtual reality?

Saffron Interactive

The manner of the defeat is not relevant to augmented reality technology in any sense, but I’d like to think that it provides anecdotal evidence that I’d been planning this blog well before this article appeared on the BBC website. Augmented reality for mobile devices isn’t anything new. See for yourself.

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Top 5 Performance Support Apps for Learning Designers

Learnnovators

It defines over 470 key terms for instructional designers.” ~ Connie Malamed , on ID Guru, the performance support App for learning designers. Below are the questions we had in mind when we embarked on our journey: What is the significance of performance support apps for learning designers? for both iPhones and Android phones.

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TOP 5 PERFORMANCE SUPPORT APPS FOR LEARNING DESIGNERS

Learnnovators

It defines over 470 key terms for instructional designers.” ~ Connie Malamed , on ID Guru, the performance support App for learning designers THE JOURNEY: Connie Malamed was one of the first in the learning industry to design and develop an app for learning designers. for both iPhones and Android phones. DesignJot’ App.

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Balancing Creativity and Curriculum: The Art of Innovative Content Development

Kitaboo

In this blog post, we will discuss a few principles of curriculum development strategies in eLearning to help you globally design effective and engaging K12 educational content for learners. Clear and actionable learning goals make way for effective content development, more engagement, and rewarding learning outcomes.

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The 3 mindsets of m-learning

E-Learning Provocateur

It replaces the notion of training “in case” it will be required with performance support “when” it is required. Handheld devices combined with the Internet, geolocation, and the likes of augmented reality make the learning experience engaging, timely and real. And the answer, of course, is it can.

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A Look Back (and Forward) at Ed-Tech Trends in L&D

The Learning Dispatch

The iPhone may not have reinvented learning, but people use their smartphones to learn in both new ways (using augmented reality) and to channel older forms of training (completing traditional web-based training, well, anywhere). The effectiveness of elearning as a method of instruction is another. Risk of Missing Out.

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How iPhone Apps Fit Into Online Training

Mindflash

An augmented reality application could allow the construction worker to point his or her phone at the device and see a display of safety features overlaid on the device. Designers will need to think more in terms of performance support and micro-learning, rather than long courses.

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