An Augmented Reality Future

Upside Learning

The use of augmented reality as an interface has mostly been gimmicky. Perhaps the only other AR based apps that have made equal sense are the augmented reality browsers. Future Technology augmented reality Augmented Reality App Ghost Guitar

The paradox of augmented reality

E-Learning Provocateur

Scott is the Co-founder & CMO of Explore Engage , a digital media company that is attracting serious attention for its augmented reality eyewear. Is augmented reality worth the hype? (3:54). I was impressed with the examples of augmented reality cited by Scott.

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Tools for Developing Augmented Reality Applications

Upside Learning

We have been experimenting with development of Augmented Reality [AR] applications for some time now. Earlier this week we released the first Indian Layar app called Pune Layar and had earlier created a simple Car Game using FLARToolkit.

Augmented Reality and Design Thinking

ATD Learning Technologies

Augmented reality (AR) blends reality with a computer-generated layer to make user experiences more meaningful through engaging interactions. The other great contribution of ClueKeeper is the integration with an augmented reality app, called Zappar.

COMPILATION OF 45 GAME-BASED LEARNING JOURNALS: PART 2

Learnnovators

The post COMPILATION OF 45 GAME-BASED LEARNING JOURNALS: PART 2 appeared first on Learnnovators. Adaptive Games Design VR

My blogging year in the rear-view mirror

E-Learning Provocateur

Game-based learning on a shoestring – GBL can be surprisingly effective, and it doesn’t have to break the bank. A way with the fairies – My first dabble with augmented reality. The joy of UX – My second dabble with augmented reality.

Pokémon whoa!

E-Learning Provocateur

When I was a teenager I was addicted to video games. While I enjoyed car games and classic shoot’em ups, my favourites were the more strategic kinds of games in which you could explore, think, and discover. It’s an alternate reality game.

COMPILATION OF 45 GAME-BASED LEARNING JOURNALS: PART 3

Learnnovators

The post COMPILATION OF 45 GAME-BASED LEARNING JOURNALS: PART 3 appeared first on Learnnovators.

AppFusion: Your Sixth Sense, Augmented Reality by Terrence Wing

Learning Solutions Magazine

Augmented Reality (AR) digitally enhances a workplace by adding computer-generated information. Design Strategies Future Trends Immersive Learning Interface Design Mobile Learning Serious Games

Peek-a-boo, Pikachu: how the augmented reality of Pokémon Go could transform learning

Agylia

A gaming monster is born… and trapped in a little ball. Is there anything in it for learning and development professionals? Mobile Learning

My forecasts for 2017

eLearning 24-7

Game based learning increases. ” Uh, you may know who they are – and no offense to them, but it is a reality. When people think of VR (Virtual Reality) they often think of Oculus Rift and similar headset devices. Fit VR, Homido VR, Freefly VR headset, Merge VR Googles, Pasonomi VR Glasses, IncrediSonic Vue Series VR glasses, View-Master Virtual Reality Starter Pack, Habor VR headset, Tepoinn VR headset, Archos VR Glasses, Bobo VR headsets.

John Blackmon – Crystal Balling with Learnnovators

Learnnovators

John: I think it is the enabler of engaging content, with actions, branching, and gaming all built in. Learnnovators: A growing number of new concepts and technologies – such as Augmented Reality, Virtual Reality, Wearables, Internet of Things, Performance Support, etc. – John: Technologies such as virtual and augmented reality will certainly play a role in the future of learning, but Performance Support is something that Lectora works well with today.

The Benefits of Virtual Reality on the Job

CLO Magazine

Virtual reality has clear benefits for the learner. But many learning leaders will want to walk before they run into VR and augmented reality. Homepage Top Story - Right Column Learning Delivery augmented reality onboarding simulations virtual reality

Do you see a paradigm shift in learning?

Origin Learning

But, fast-paced changes are happening globally, be it the explosion of information (big data world) or use of advanced technologies ( augmented reality , virtual reality ) or the expanding list of multi-purpose gadgets (Google Cardboard, Oculus).

Augmented reality in e-learning – just virtual reality?

Spicy Learning

The manner of the defeat is not relevant to augmented reality technology in any sense, but I’d like to think that it provides anecdotal evidence that I’d been planning this blog well before this article appeared on the BBC website. I’d gone to the game with a friend from university, who happens to work for the software development company Autonomy. Augmented reality for mobile devices isn’t anything new.

eLearning Trends for 2015: Here to Stay or Go Away?

Association eLearning

It’s like the concept of “freemium” games where a game is free, but the add-ons have a small fee. Gamification, not to be confused with game-based learning, is the use of game elements such as leaderboards and badges, in courses. Augmented Learning.

POKÉMON WHOA!

Learnnovators

Augmented Reality Gamification Mobile Learning Alternate Reality Game AR ARG Augmented Game Game Mechanics Ingress Learnnovators Pokemon Pokemon Go Reality Ryan Tracey Video GamesThe post POKÉMON WHOA! appeared first on Learnnovators.

Project Glass: Learning Game-Changer Or Just Another Advertising Medium

Social Learning

Since my last blog post, AR: Augmenting the Reality of Learning , we’ve probably seen the most hyped augmented reality product in history. From a 2:30 video clip, we see a New York hipster show off six unique ways augmented reality can facilitate learning.

5 Ways Pokémon Go Shows Us What Learning Games Could Be

Bottom-Line Performance

My passion for all things learning games always leads me to try new games and genres so I downloaded Pokémon Go mostly to see what the fuss was about and to see what, if anything transferred well to a learning game application. The augmented reality is brilliant.

Surfing the Future Pedagogies: Augmented Learning

TalentLMS

What’s so great about augmented learning anyway? Teens and adults hunched over just another game controlling their emotions and relationships? Yes, augmented learning is all that and more: enhanced learner experience and achievement. Augmented reality is social learning.

Augmented Reality - Using Junaio in the British Museum

Corporate eLearning Strategies and Development

Its BEGGING for augmented reality with Junaio. In all seriousness, I'm a fan of augmented reality and I see the possibilities. But even beyond the augmenting of reality I'm anxious to see learning design incorporated into the technology. serious games iPhone Android elearningThe Junaio blog posted this today. Learning with Junaio, Samsung and British Museum. The first thing that struck me was that Museums seem to be perfect for this technology.

Immersive Learning Latest on VR/AR/MR

eLearning 24-7

It uses a mobile app, offers a gamification type of experience with a leaderboard, and fitness games. . Game over (in a plus way). AR Augmented Reality Immersive Learning Mixed Reality MR Uncategorized Virtual Reality VRHello! Right now, I’m writing to you from a virtual world, known as Earth. Ever heard of it? I made a funny. Okay, not really, but roll with it. .

Games & Learning: Pokemon Go

David Kelly

I’ve been planning to write a series of blog posts centered on games I play, sharing my thoughts from both a gaming and learning perspective. Pokémon Go is a free-to-play augmented reality mobile game developed by Niantic for iOS and Android devices.

Games 42

Fighting Phobia's with Augmented Reality

Kapp Notes

Event Augmented Reality, the practice of overlaying digital images on top of the real physical world, has been used for everything from BMW repairs to iPhone apps like the one created by the MGM Mirage to applications for teaching Spanish. But now augmented reality is teaching people not to fear bugs, specifically Cockroaches. Tags: augmented reality Gadgets

Uncertainty principles

Learning with e's

Ray Kurzweil learner analytics education learning live augmented reality training #learninglive future Games based learningIt's extremely difficult to predict the future accurately, because as futurologist Ray Kurzweil once said, change isn't linear, it's exponential.

Try Asking “Which Games?" Instead of "When Games?"

ATD Learning Technologies

People often ask me, "When are games the right solution?" ” However, I encourage them to shift the question to this one: “How do I choose the right game for my learning need?” Newton: a game that helped illustrate the five modes of dealing with conflict.

The dark side of gamification

E-Learning Provocateur

It’s a ridiculous question, I know, but in the short film Sight the protagonist plays an augmented reality game that awards him points for the consistency in the thickness of his slices. However, I also recognise another side of games that can in fact impede learning.

E-Learning End Users Have Spoken – time for the industry to listen

eLearning 24-7

Online Gaming. In the past six months, there has been an increase in interest in gaming. PGP (Portable game players) are listed number three only behind smartphones and tablets for mobile devices sold. Online gaming, and not just Farmville on Facebook, is exploding. In the past two years, the largest audience to use online gaming are 60 to 70 years of age. Augmented Reality. 57% Online gaming . 52% Augmented Reality .

eLearning Cyclops: Wicked, Cool Example of Augmented Reality

eLearning Cyclops

Wicked, Cool Example of Augmented Reality. While attending the Enterprise Learning Conference & Expo today, I saw an example of the use of augmented reality as created by BMW. Reply Delete Do you need to augment your reality? Check out this very cool blog post from MinuteBio about how BMW is using augmented reality. [.] Wicked, Cool Example of Augmented Reality. Music for Games and e-Learning. eLearning Cyclops.

The future of gaming

Learning with e's

Games based learning is one of the most important strategies for 21st Century education. We have enjoyed playing games since time immemorial, and video arcade games such as Asteroids and Space Invaders of the 1970's were just the start of the emergence of digital games.

Are QR codes redundant?

Learning with e's

Enter Blippar, an augmented reality tool that is hailed as the QR killer. The banner headline read 'Special Interactive Gaming Issue', which immediately piqued my interest. Blippar mobile devices education camera QR tags augmented reality learning QR codes

M-Learning 4 Tablets – Kinect, Touch Gesturing – It’s Coming.

eLearning 24-7

If you do not own an X-Box video game console, here is a brief explanation of the Kinect technology. With mobility, the tablet offers an extension capability because you can add additional features into it – such as Augmented Reality. A company called Sony, is creating a Playstation 1 tablet that will come loaded with games; so e-learning companies could create fun and innovative game sims that adults would want to use, or develop product training games.

Augmented Reality and M-Learning

eLearning 24-7

Interactivity meets reality. Augmented Reality and it is happening as we speak. Augmented Reality – what is it? AR Reality. The AR game used RFID tags to point the children in the right direction.

Heating the house or burning it down?

Learning with e's

We touched on a number of new and emergent technologies including augmented reality (AR) and non-touch, natural gesture interfaces such as the XBox 360 Kinect and MIT's Sixth Sense wearable. Sixth Sense augmented reality LearnTEC