Remove Augmented Reality Remove Innovation Remove iPhone Remove Technology
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Apple iPad Disappoints eLearning Industry

Upside Learning

I have great respect for Apple as an organization particularly because I use an iPhone and I think the iPhone has definitely become one of those game-changers in the smartphone world and by a large margin. The iPad was supposed to be better and bigger than the iPhone, closer to a computer and much more than just a phone.

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Balancing Creativity and Curriculum: The Art of Innovative Content Development

Kitaboo

The process of learning and acquiring knowledge has been reshaped by introducing digital technologies to produce educational content and training methodologies. To create dynamic eLearning content for online learners, managing editors should implement innovative curriculum development strategies.

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eLearning Glossary 2017 Edition

Association eLearning

eLearning has always been on the forefront of innovation. AR (Augmented Reality)- Augmented reality is the integration of digital information with the user’s environment in real time. Google glass is an example of an augmented reality product.

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How the fourth industrial revolution is impacting L&D

Matrix

Frontier technologies. New materials, an entirely different Internet (the Internet of Things ), widespread use of Virtual and Augmented Reality, quantum computing. All these frontier technologies will have a major presence in our daily lives and change how we work, travel, and learn. Technology access and inclusion.

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Innovation in eLearning | Upside Learning

Upside Learning

The learning domain is undergoing change like never before; Social Media, Informal Learning , Communities, Virtual Worlds, Mobile Learning, Learning Games , Augmented Reality , and much else. For this providers need to innovate and change internally first. Tags: Innovation Upside Learning Future Training.

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Innovation in eLearning | Upside Learning

Upside Learning

The learning domain is undergoing change like never before; Social Media, Informal Learning , Communities, Virtual Worlds, Mobile Learning, Learning Games , Augmented Reality , and much else. For this providers need to innovate and change internally first. Tags: Innovation Upside Learning Future Training.

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Let’s Now Shift the Focus to Learning

Origin Learning

You will agree that smart and emerging technologies such as augmented reality, virtual reality, and artificial intelligence are opening up new vistas for learning. Look at the array of device-driven technologies – desktops, laptops, palmtops, tablets, iPads, iPhones, phablets and wearables…the list is growing.