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Incorporating Metaverse into Corporate Training Programs in 2023: A Look into the Future

Infopro Learning

Neal Stephenson, a science fiction author, coined the term “metaverse” to describe a shared virtual world where users can interact with each other and even with virtual objects in real-time. The metaverse, or virtual reality environment, has many benefits for corporate training programs.

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Articulate Storyline – 9 Practical Ways To Make A Great Course Within Your Budget

Spark Your Interest

Articulate Storyline is one of the most popular authoring tools used worldwide to create online learning. To create an online course, you need to develop and publish the content and host the course on a technology platform. Most LMS’s also offer tools for you to create your online course content as well.

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Incorporating Virtual Reality Content, Tools, and Devices into Learning Solutions

Adobe Captivate

The concept of virtual reality dates as far back as 1938 when Antonin Artaud , a French director, and actor, referred to theater objects and characters as “la réalité virtuelle” in his essay collection called “ Le Théâtre et son double ”. Think about the use of existing virtual reality content in education. at Samsung.

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10 Low-Cost Ideas for Employee Training

The Training by Nelle Blog | Corporate Training and Consulting

Before you fire up your computer and get to work, just remember: the key to creating effective training with presentation software is to avoid drowning your learner in a sea of text, poor images, and a clunky layout. So, What Will it Cost Me? So, What Will it Cost Me? So, What Will it Cost Me? A priceless lesson, indeed.

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Modern Learning Strategies for Corporate Learners

Ed App

In a competitive world, organizations need to implement effective training strategies for their employees to stay ahead of the curve. The learning environment has become more dynamic as employees need to quickly adapt to the technological changes in the market. Technology is evolving so do learning strategies.

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How E-learning for Health Changed After Covid-19

Spark Your Interest

Even before Covid-19 took the world by storm, the World Health Organization (WHO) knew e-learning for health was important. Placing more extreme stress on the healthcare systems of countries around the world. High and rising cost of healthcare. Challenges from medicinal and technological advancements.

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Top 10 eLearning Predictions 2011 #LCBQ

Tony Karrer

Branon Learning Management System App Stores Bob Little Apps, Not Courses Inge de Waard Augmented reality moves towards augmented learning with easy tools: Wikitude , Layar , ARToolKit. Virtual classrooms and smart-boards are used in a more student-centered way (not putting all the attention to one person up-front=bad). Learning apps.