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A Look at Learning’s Future

CLO Magazine

A slow but steady economic recovery is driving optimism toward learning investments. Firm spending on learning and development has been volatile since 2008, declining and recovering in reaction to the global financial crisis and its abatement. CLOs and their staff indicate a broad need for more information on competencies.

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Cammy Beans Learning Visions: Learning from Observation

Learning Visions

Wednesday, March 14, 2007 Learning from Observation This post, from the Eide Neurolearning Blog got me thinking about motivation in e-learning. A study is cited in which researchers looked at brain activity while subjects learned how to build a structure with Tinker Toys.

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Cammy Beans Learning Visions: As eLearning Ripens on The Vine

Learning Visions

As to grad school -- that's just something I toy with when feeling insecure. But I've been on a firm quest to get my degree informally for a few years now. As eLearning Ripens on The Vine Lance Dublin: Formalizing Informal Learning DevLearn09 - I'm Speaking!

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Cammy Beans Learning Visions: Learning to Work, Working to Learn

Learning Visions

How do you learn at work? Photo credits: Oh boy tinker toys! by Brianfit New Baby Bird Rehabbers by audreyjim529 Posted by Cammy Bean at 5:00 AM Labels: carnival , learning at work , me , tools , twitter 1 comments: hock said. Check out eQuixotics award winning Articulate piece for a nice view of Evernotes capabilities.

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e-Clippings (Learning As Art): GDC Update 2: Starting the day with Raph

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « GDC Update 1: Geez My Hotel Room is Small! read Broken Toys). "What do virtual worlds have to say about this?" " Were still talking about technical interop and not people interoprability. What happens when there are no more admins?

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Cammy Beans Learning Visions: The Real World, SecondLife and FaceBook/MySpace

Learning Visions

The idea that video games are "boys toys" is clearly a myth." --www.womengamers.com So, there is nothing inherently male or female about the genre of video games.just like there is nothing inherently male or female about books.

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