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ASTD ICE 2013 Presentation Resources

Kapp Notes

Here are the resources from my ASTD ICE 2013 presentation. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. These findings suggest that simulation games are more effective when they actively engage trainees in learning the course material. Companies Mentioned.

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#ASTDTK2013 Resources from ASTD Presentations

Kapp Notes

ASTD TK 2013 has been a great time. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. These findings suggest that simulation games are more effective when they actively engage trainees in learning the course material. Chicago, IL: Association for Psychological Science.

ASTD 228
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TechKnowledge 2012 Presentation Resources

Kapp Notes

Here are my slides from the TechKnowledge 2012 presentation “What Research Tells us about 3D Avatars, Storytelling and Serious games for Learning and Changing Behavior” plus videos and other links that go into more detail based on the topics I discussed. Kapp's ASTD TechKnowledge 2012 Presentation. & Ely, K.

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ASTD ICE Slides

Kapp Notes

The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. These findings suggest that simulation games are more effective when they actively engage trainees in learning the course material. July 2012 T&D Article: Games, Gamification and the Quest for Interactive Learning.

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ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

Had a great time last night with the wonder folks from the ASTD DC Metro chapter, a full house with lots of great questions and interactions. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. July 2012 T&D Article: Games, Gamification and the Quest for Interactive Learning.

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ASTD Mid NJ 2013 Presentation Resources

Kapp Notes

Had a great time last night with the wonder folks from the ASTD Mid-NJ chapter, lots of great questions and interactions. The Proteus Effect: Implications of transformed digital self-representation on online and offline behavior. July 2012 T&D Article: Games, Gamification and the Quest for Interactive Learning.

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A Look Back at E-Learning in 2012

eLearning 24-7

Those who aren’t are either offering native apps with online/offline synch or performing the shell game via the mobile web browser and calling it mobile learning. The number of vendors who went mobile with tablets at the start of the year was extremely small compared to where it stands at the end of 2012. Online/Offline Synch.

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