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The 6 Hottest Training Technologies That You Can’t Overlook

Gyrus

Video-Based Training: Video streaming has been around for quite some time, however, the new millennium has seen a sudden upsurge in the online streaming space, with YouTube becoming the second popular search engine after Google. Companies are exploring online virtual platforms such as second life, Minecraft, Unity, etc.

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Top eLearning Posts

Tony Karrer

I first took what I was getting from Google Analytics to see what was viewed over the past six months (approximately 125,000 page views in total). Based on my Aha Moment - del.icio.us as Indicator of Valuable Content I've tried to go back and figure out what people were finding valuable. and eLearning 2.0

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Top 10 eLearning Predictions 2011 #LCBQ

Tony Karrer

Learning Analytics 6. Analytics will be the buzzphrase of the year. Device Diversity is the “New Normal” Mobile Apps Become Essential to Enterprise mLearning Pad/Tablet Use Explodes Authoring Tools Will Evolve Private Social Networks Win Over Public Market Consolidations Will Occur Here Come the Experts! The Future is Mobile 3.

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World Health 2.0

Learning with e's

Social Web mining and exploitation for serious applications : Technosocial Predictive Analytics and related technologies for public health, environmental and national security surveillance Maged N. Kamel Boulos M N, Hetherington L and Wheeler S (2007) Second Life: The potential of 3D virtual worlds in medical and health education.

Mashups 58
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Cammy Beans Learning Visions: 31 Days to A Better Blog

Learning Visions

Im not blogging for the money or the fame, but I am in it for the community, networking and learning opportunities. So I set myself up in Feedburner and now have a benchmark and more analytics to check out. I was initially intrigued by Darens ideas and by Micheles enthusiasm. So I guess it doesnt hurt to try and get better.

Blogging 100
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LMS/LCMS Social Media & Side Notes

eLearning 24-7

Social Network Aggregator - Profilactic some will argue that Hootsuite is also a SNA. Virtual Worlds/Reality - Second Life. Social Professional Networks - LinkedIn. Social Networking – Facebook. Which of these could you see as beneficial to your employees, your customers or both?

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e-Learning Acupuncture: Technology, Colleges and Community Online Conference

E-Learning Acupuncture

Check out the 2008 Theme: "TCC will feature papers and general sessions on the continuing evolution of distance learning, online communities and collaboration, social networking, and best practices of instructional technology. From World of Warcraft to Second Life – Teaching S. Talk about bang for your conference buck!