mLearning Trends

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New mLearning Authoring Tools – Wave #2

mLearning Trends

The new web-based HTML5 authoring package looks and performs quite well and delivers an impressive array of authoring features that can produce exceptionally nice looking mobile content for the various web kit-based mobile devices and tablets including Apple’s iPad and the full range of Android-based tablets. Check it out here.

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mLearning Content Types - Level 4: Reference

mLearning Trends

Reference material is also used to support traditional performance support – allowing a user to identify the appropriate action for a particular set of conditions. Typical reference material may already exist in this mode, and therefore the CellCast Solution provides a perfect platform to repurpose that material in a mobile format.

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Back Again + Captivate 8 Review (Summary: WOW!)

mLearning Trends

I have experienced all of these challenges from the front lines of enterprise mobile Ed Tech and while new challenges arise all the time, yesterday’s complaints have largely been squelched and progressive organizations of all sizes have attained fantastic, measurable results mobile learning, performance support and business communications.

Summary 70
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mLearning Content Types - Level 6: Rich Media

mLearning Trends

In both cases, the CellCast Server provides a simplified Content Creation Wizard that assists in uploading and creating needed media-based content. Typical Use Cases for Level 6 include: Additional Considerations Level 6 rich media content is probably the most challenging mlearning content format with respect to cost and performance.

Media 41
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Enterprise mLearning Predictions for 2012

mLearning Trends

Part of this shift was driven by the fact that Flash-based content actually didn’t perform/behave well on most Flash-enabled handsets and tablets especially when the content was local rather than on a server. Gamification Accelerates mLearning Adoption.

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My 2012 Enterprise mLearning Predictions Recap

mLearning Trends

Part of this shift was driven by the fact that Flash-based content actually didn’t perform/behave well on most Flash-enabled handsets and tablets especially when the content was local rather than on a server. Prediction #5 - Gamification Accelerates mLearning Adoption. Near Bullseye.

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Picking the "Right" Smartphone for mLearning

mLearning Trends

Older, less capable devices generally don't provide the ideal access and playback experience enterprise workers expect. BlackBerry Curve 8520 Acceptable display/performance but bottom of the BB devices Nokia Symbian/S60 Rel 5 High-end Nx, Ex Series devices, good browse + media Windows Mobile v6.1

Apple 49