Gamification in E-Learning – Are you really learning?
APRIL 25, 2013
If you have been calculating the points while viewing the stats you would have seen: Gamification market will reach 2.8 70% of the Global 2000 will have at least one gamified application by 2014 (Gartner). 53% believe that by 2020, gamification will be wide spread (Pew Research Center, based on those surveyed). You also have probably read (not sure if you received any points) that gamification is the next big thing in e-learning. . Incentive Points = Learning.