Remove 2019 Remove Micro-Learning Remove microlearning Remove Simulations
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4 E-Learning Trends for the Future of the Higher Education System

Hurix Digital

If e-learning were a brick-and-mortar institution, it would beat all other higher educational institutions, technical or general, in terms of the occupied area. E-learning has emerged as a solid force to reckon with in recent times, and if the statistics are any indication, it is poised to become a $325 billion market by 2025.

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Top 5 Training Delivery Techniques for Modern-Day Learners

Kitaboo

What sets today’s learners apart is their eagerness to learn more and their willingness to keep upskilling themselves. For these employees, learning is not defined by classrooms and instructors. Instead, valuable content and engaging methods of perusing that content is what helps them learn better and faster. Mobile Learning.

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Learning Styles and E-Learning

eLearning 24-7

This post is going to be somewhat different than in the past, specifically a result of the argument of the effectiveness of learning styles and if they even exist. No one mentioned e-learning which was part of the reference, specifically related to retention. Quality e-learning is interactive and engaging.

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Making face-to-face learning better with mobile

Ed App

AI-skeptics might assume that mobile learning is taking the human out of training, leaving us devoid of true connections. Mobile microlearning used strategically can actually serve to enhance face-to-face learning and in-person interactions; and, I would go so far as to claim that a beautiful symbiosis exists between the two.

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Making face-to-face learning better with mobile

Ed App

AI-skeptics might assume that mobile learning is taking the human out of training, leaving us devoid of true connections. Mobile microlearning used strategically can actually serve to enhance face-to-face learning and in-person interactions; and, I would go so far as to claim that a beautiful symbiosis exists between the two.

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Gamification Trends in 2019 – Packed with Tips and Ideas You Can Use

EI Design

Gamification is the use of principles and key elements of gaming to deliver the required learning objectives. The key elements of the Game mechanics that are a part of Gamification for learning include: While “Have fun as you learn” resonates well with learners, these approaches are often looked at with skepticism by the corporates.

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7 Solutions to Enhance Engagement in Your Compliance Training

Kitaboo

Create Microlearning Content. One way to achieve this is through microlearning. One way to do this is to add self-guided learning maps with clickable links to resources or online compliance training activities. The employees can choose their own learning paths, plug their knowledge gaps and fulfill their learning goals.