Remove Adoption Remove Information Remove Open Source Remove Second Life
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Second Life Happenings: CEO Steps Down (again)

Kapp Notes

Here is what he wrote on the Second Life blog. With the above cited article containing quotes like: Scott Diener, associate director for information-technology services at the University of Auckland, said his institution was “very likely to move out of Second Life.” However, do I think Second Life is going away?

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Top 10 eLearning Predictions 2011 #LCBQ

Tony Karrer

open up exciting opportunities for people to access relevant information where and when they require it. Grows - But Creating "eLearning 2.0 Strategy" Fails Corollary: if you have SharePoint installed, you will be using SharePoint a lot more this year. Twitter, Yammer), wikis, blogs, discussion groups, etc.

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Web 2.0 Applications in Learning

Tony Karrer

Existing Adoption At the very start I asked the audience for examples of where they were currently using these tools as part of learning solutions. I discussed the fact that there was a common Adoption Pattern that went from personal adoption to work groups to organization. Provide thoughts around the content and the discussion.

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e-Clippings (Learning As Art): Wikipatterns: A How-To Site on Driving the Adoption of Wikis Within Your Organization

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « "The Name of the Game Is Work" (Business Week) | Main | Someone buy me this poster » August 28, 2007 Wikipatterns: A How-To Site on Driving the Adoption of Wikis Within Your Organization What a great resource.

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e-Clippings (Learning As Art): Mark is very late to the virtual worlds big news about SL and IBM.

Mark Oehlert

The good news is that Second Life ne Linden Lab, has announced a partnership with IBM to "develop new technologies and methodologies based on open standards that will help advance the future of 3D virtual worlds. Coverage from the Second Life Insider. Coverage from CNN Money.

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Cammy Beans Learning Visions: e-Learning Guild Mobile Learning Report

Learning Visions

Definition of mLearning: "An activity that allows individuals to be more productive when consuming, interacting, or creating information, mediated through a compact digital portable device that the individual carries on a regular basis and has reliable connectivity and fits in a pocket or purse." Any industries leading the charge?

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e-Clippings (Learning As Art): Big Basket of Stuff #2.in which even amnesiacs can remember games.students get connected and wikis get adopted.

Mark Oehlert

in which even amnesiacs can remember games.students get connected and wikis get adopted. In doing so, he added to evidence that the purpose of sleep is toprocess information -- to take the jumble of a days events, filter it,and send important impressions to the brains memory centers. corporations will have implemented wikis by 2009.

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