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Best Practices to Ensure Successful Custom e-Learning Development

Infopro Learning

According to a report by Business Wire, The Global Corporate E-Learning market accounted for $14.23 1 E-learning platforms are undoubtedly the most engaging and effective mediums for training and teaching employees. This article will dig deeper into the various pointers to consider when customizing content for e-learning.

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eLearning Glossary: Definitions for the Most Commonly Used Terms

Association eLearning

eLearning -Also referred to as internet-based learning, web-based learning, and online learning is any training or education delivered via computer. For many, their first experience with eLearning was educational computer games delivered via CD Rom. Grab a spoon, and let’s dig in to the soup, with this eLearning glossary.

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Games Teach!

Kapp Notes

As the The Gamification of Learning and Instruction Blog Book Tour has been underway, another interesting discussion has been occurring in the learning blogosphere. It was sparked by Ruth Clark’s article “ Why Games Don’t Teach. ” The article kicked off a firestorm of debate, demands for proof and even name calling.

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Boosting Knowledge Retention with eLearning

Dynamic Pixel

eLearning is an excellent way to achieve this, as it can be customized as per the needs of each individual and allow the employees to learn at their own pace. I n this article, we will discuss how eLearning can help boost knowledge retention for your business! Some colleges are even offering entire degree programs online!

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The top 4 employee requirements that a skills development program has to address

Matrix

This article was originally published in eLearning Industry on July 11, 2022. . When employers assess the rationale for a skills development program, they usually focus too much on the business need to improve employee skills and not enough on employee expectations for skill training programs.

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Games Teach!

Kapp Notes

As the The Gamification of Learning and Instruction Blog Book Tour has been underway, another interesting discussion has been occurring in the learning blogosphere. It was sparked by Ruth Clark’s article “ Why Games Don’t Teach. ” The article kicked off a firestorm of debate, demands for proof and even name calling.

Teach 239
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Game or Gamification? Where do I start?

Kapp Notes

One questions I am asked frequently is about the idea of building a game for a learning experience or adding Gamification elements to a course or learning program. Because shortly, you need to make a decision do I want to pursue a game or gamification? Then, design the game or gamification project on paper.