ASTD ICE 2013 Presentation Resources
Kapp Notes
MAY 21, 2013
Creating avatars and having a learner perform a task as an avatar can influence a person’s actual behavior outside of being an avatar. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. Consider Player/Game Interactions. A study by Ersner-Hershfield et al. Media Psychology.
Let's personalize your content