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The Lonely eLearner: Creating Social Learning Anchors | Social.

Dashe & Thomson

The gist of it was that even though we have an enormous amount of tools available to enable social learning across far reaching boundaries, the self-study type of eLearning seen in so many workplaces today can potentially cut learners off from any type of social interaction during the course of the learning.

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eLearning Review: A Module for the National Security Arena

Dashe & Thomson

Social Learning Blog Training and Performance Improvement in the Real World Home About Bios Subscribe to RSS eLearning Review: A Module for the National Security Arena by Jim on October 15, 2010 in Reviews , eLearning Most of the eLearning modules we design here at Dashe & Thomson are aimed at the corporate audience.

Module 100
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eLearning Review: A Module for the National Security Arena.

Dashe & Thomson

Social Learning Blog Training and Performance Improvement in the Real World Home About Bios Subscribe to RSS eLearning Review: A Module for the National Security Arena by Jim on October 15, 2010 in Reviews , eLearning Most of the eLearning modules we design here at Dashe & Thomson are aimed at the corporate audience.

Module 100
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Evolving Minds: The Psychology Behind Effective eLearning

HexaLearn

Welcome to the captivating world of eLearning psychology, shaping online learning solutions for the digital age. Evolving Minds In this article, we’re about to embark on a journey to unveil the fascinating ways psychology shapes Learning Management Systems (LMSs) and custom eLearning development for effectiveness and enjoyment.

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Agile Microlearning Explained

Cognitive science theories already supply the answers. Learn how OttoLearn packages them into a single platform you can use to deliver microlearning based reinforcement training, and go beyond completions to focus on outcomes. Learner engagement and retention doesn’t have to be a mystery.

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The Gamification of Corporate Training

Association eLearning

So how do you make the business cases for the gamification of corporate training? Gamification, Game-Based Learning, and Simulations. In eLearning the most common forms of gamification are badges and leaderboards. Game-Based Learning. From that same blog, game-based learning “takes place during play. Gamification.

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The HR Challenge: Analyze Your Corporate Training Needs

eFront

If there is one thing that holds true for developing eLearning training materials, it’s planning, planning and planning. In short, make the planning stage the longest step in eLearning course design! Think of all the trainings left untouched or uncompleted in your learning management system. You can’t go wrong with that one.