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What Is Gamification In eLearning And Why You Need To Include It In Your Training Programs

eLearning Industry

Gamification elements provide enjoyment, challenge, and opportunity. eLearning gamification entices, motivates, challenges, and empowers learners so they willingly achieve higher objectives. This post was first published on eLearning Industry. It is more than entertainment, although games need to be fun.

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Gamification Roadmap [INFOGRAPHIC]

LearnDash

Using some form of gamification in learning today is becoming very popular. That said, the real benefit of gamification is only realized when the program is implemented properly. Depending on the scope of the project, the way to go about setting up the program could vary. elearning gamification instructional design'

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2024’s Comprehensive List of Best eLearning Companies in India

Thinkdom

This is where the top eLearning companies of 2024 step in, elevating employee capabilities and offering transformative experiences. These eLearning companies in India deliver exceptional services, aiding clients in scaling their staff development and training endeavours.

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6 Examples of Gamification in eLearning training programs

Learning Everest

Gamification in eLearning programs is fast emerging as an effective technique to engage learners. 71% of employees believe that gamification leads to an increase in energy levels, and 66% of employees say that gamification at work reduces their stress levels (eLearning Industry, 2020).

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The Four “Levels” of Gamification Implementation in Learning Experiences

Speaker: Jonathan Peters, PhD, Chief Motivation Officer, Sententia Gamification

Problem : Gamification is an important and powerful strategy for influencing and motivating people. Unfortunately, many people think that gamification means adding a simple activity, creating a computer or a video game, or just adding points, badges, and a leaderboard to their learning program.

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Gamification and Virtual Reality Being a Trend Setter in eLearning

Swift eLearning Services

In this context, Gamification has evolved by bringing online learning as a game to immerse the learners in life-like scenarios by virtual walkthroughs smearing virtual reality with it. When you feel like nothing is important more than learning, then you can think out of the box and add new dimensions to your ideas. Virtual reality…

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Beyond Illusions: Debunking Seven eLearning Myths with Facts

Infopro Learning

Have you ever wondered about the effectiveness of eLearning compared to traditional training? In today’s digital age, it’s essential to debunk the myths surrounding eLearning. Despite common misconceptions, eLearning can achieve outcomes comparable to, or exceeding, those of traditional learning environments.

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Designing For Engagement: Revive Your L&D Strategy with Gamification, VR, and More

Speaker: Stephen Baer - Chief Creative Officer, ELB Learning & Luke Talbot - Chief Product Officer, Userlane

With the emergence of AI-enabled coaching and teaching platforms, companies are being inundated with new training modalities that promise a bright future for eLearning. This session will cover everything from the distinctions between virtual reality, the metaverse, and augmented reality to the latest eLearning trends in storytelling.