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How to Create Clear Learning Objectives

Association eLearning

The phrase “learning objectives” gets thrown around a lot in discussions about training and development. Courses are supposed to have learning objectives, competencies should be related to them, quiz questions should assess how well they’ve been met, and more. But what are learning objectives? Look familiar?

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Learning Objectives Are Spoilers

Association eLearning

Think of the beginning of a book, show, movie, or video game. One of the biggest differences is that eLearning tends to literally spell out what’s going to happen next, often with a learning objectives screen. Can you imagine what that book, show, movie, or video game would have been like if it did the same thing? “By

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Game Based Learning: Is It Appropriate For My Association?

Association eLearning

According to BigFish games, 58% of Americans play video games , with 68% of that population older than 18. Why are games so popular, and how can we leverage gamification for association learning? Like any effective learning project, it’s critical to define your audience and determine if gamification is a good fit.

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Instructional Design: Still Kicking! 

Learning Rebels

Instructional Design is NOT dead! Back in 2017, I wrote a post about the importance of instructional design and its power to create impactful learning experiences. Since then, the world of learning has undergone a fascinating transformation. In the comments, share your thoughts about the future of instructional design!

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How to Fix the 10 Biggest Mistakes in Gamification

Speaker: Stephen Baer - Chief Creative Officer, The Game Agency (a division of ELB Learning)

According to instructional designers interviewed by The Game Agency, some errors are very common when implementing gamified learning. Don't miss how to make your training stick!

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How can organizations implement generative AI effectively in learning initiatives

Folio3

Among the different AI applications, generative AI has distinguished itself as a game-changer, enabling businesses to develop highly customized and engaging learning experiences. AI algorithms must update as new data becomes available and learning objectives shift.

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Game-Based Learning in Education: Best Practices for Integrating Games into K-12 Classroom Instruction

Hurix Digital

The 21 st century has seen a rise in game-based learning in education, thanks to encouraging results from classroom gamification. However, educators should be selective about the digital learning games they incorporate into their classrooms. Read on for the best practices for integrating game-based learning in education.

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