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Instructivism, constructivism or connectivism?

E-Learning Provocateur

The popular sequence of events that I have recounted is often represented pictorially as a gradient, accompanied by that ubiquitous table comparing various aspects of the three pedagogies. Sure, the gradient reflects a wonderful growth of ideas, but I think it’s a trap to conclude that the latter pedagogies supersede the former.

Wiki 279
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Embodiment Online

Kadenze

As the pandemic continues in various forms and contexts, it is clear educators will be moving in and out of learning spaces online, in the classroom/studio, in hybrid forms, but likely without proximity or touch as a teaching and learning modality. Fatigue sets in more quickly when one is alone in the learning space.

Online 98
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Digital age learning

Learning with e's

In my Learning is learning post yesterday, I started a debate about andragogy and pedagogy. I held the position that the theory of andragogy (Malcolm Knowles) adds very little to our understanding of learning. But there is still a self-determined purpose underlying the actions of the learner. Unported License.

Digital 103
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Learning in round spaces

Learning with e's

Situating learning in rectangular spaces naturally promotes some forms of pedagogy at the expense of others. So what happens when we change the shape of the learning space? This is the concept behind vision immersion, where 360 degree projection and surround sound provide enhanced sensory experience.

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Who Needs to Be on Your 3D Development Team?

Kapp Notes

This is a critical role in the development of a virtual learning space. This team member is responsible for developing the instructional framework and the pedagogy to make the learning effective within the 3D space. Project Manager. The reason is because of all the interconnected and dependant activities.

Teams 100
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Mind the gap!

Learning with e's

In online/digital learning environments, my own research has shown that the gap can be amplified or reduced, depending on a) the skill of the teacher b) their attitude and c) how the technology is being used. Sounds like a no-brainer, I know, but it''s actually a lot more complex and nuanced than that.

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Brent Schlenker: Marketers and Game Developers Know More About Learning Than We Do!

Learning Visions

Brent’s background: What I am: 15+ yr learning professional, lifelong learner, player, consumer. How do we use new and emerging technologies in the learning space? In corp learning space, we have a tendency to give in to that. Someone in comments wrote “sounds like a business strategy meeting!”

Market 100