article thumbnail

Learning Pool Named for the 9th Time on Deloitte’s Fastest Growing Tech Companies List

Learning Pool

Past winners have included some of the most dynamic players in tech, biotech and digital media technology. This is Learning Pool’s eleventh appearance on a Deloitte listing, having been named in the Rising Star category in both 2009 and 2010.

article thumbnail

Keynote Resources from #LUC2017

Kapp Notes

Challenge : As the game-based learning expert James Paul Gee has said, good games give players a set of challenging problems and let them solve those problems until they can do it automatically. Then those same games throw a new class of problem at the players requiring them to re-think, their now—taken for granted—mastery. And Cull W.

Resources 114
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Mobile Learning: e-learningnext

ID Reflections

Clark Quinn, a thought leader in technology-mediated learning, said in 2000: mLearning is the intersection of mobile computing and elearning: accessible resources wherever you are, strong search capabilities, rich interaction, powerful support for effective learning, and performance-based assessment. It has arrived.

article thumbnail

SCORM Compliance and Tin Can Api

Paradiso

Imagine owning lots of DVDs but not having a player capable of playing them. In the case of elearning, SCORM is like the DVD player, without which you wouldn’t be able to play your movies. Developments. In the years since SCORM’s initial release (version 1.0

article thumbnail

Capturator: Making Self-Directed Language Learning Possible

OpenSesame

We found it difficult to connect our customers to effective online language learning resources, we we founded Capturator in 2000. CaLo (Capturator Learning Object player) is the content player that delivers the content in a SCORM or AICC environment. What’s something unique or unusual about Capturator?

article thumbnail

Cammy Beans Learning Visions: Gadgets, Games and Gizmos for Learning

Learning Visions

those born between 1991-2000), Im a bit of an ape (no offense to apes, mind you). with games like Space Invaders, the thought of the player is geared more toward pattern recognition, “what pattern are the invaders following&# and “how do I disrupt the patter?&# were born between 1960-1970. Compared to a Gamer 4.0

Games 100
article thumbnail

The DevLearn eLearning Rockstar Stage Reveal

eLearning Brothers

Technology discussed in this session: A variety of web-based multi-player games showcased on mobile/tablets/kiosks. Bill began his career in 2000 as an art director for various clients and agencies; he transitioned to education in 2007, working as a teacher with Teach for America.