article thumbnail

The future of eLearning, part 2

eFront

Still, for it to really catch on it needed the capabilities of the modern web (circa 2005) and a good enough implementation. Virtual reality sounds so good in theory. It’s also expensive to produce quality VR educational content (it’s like making your own mini Pixar movie or AAA game title). Virtual Reality and Wearables.

article thumbnail

The future of eLearning, part 2

eFront

Still, for it to really catch on it needed the capabilities of the modern web (circa 2005) and a good enough implementation. Virtual reality sounds so good in theory. It’s also expensive to produce quality VR educational content (it’s like making your own mini Pixar movie or AAA game title). Virtual Reality and Wearables.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Alternate Reality Games Part 1 – A Good Fit for L&D?

Janet Clarey

Back then (and today still) they were used to promote movies, video games and music. Web page + Phone +Piece of Paper + Sound Game Design + Whatever = Serious Game. 2005) This Is Not A Game: A Guide to Alternate Reality Gaming (2 nd Digital Edition) (2005) Lulu.com. ARGs have been around for ten years. It’s do-able.

article thumbnail

How to Learn a Language

Ed App

You could write and record songs, write and enact a movie script, or whatever else you can come up with! For your next Friday night movie, opt for a movie in a foreign language! This theory revolves around our ancestors beginning to speak by imitating the natural sounds around them. Let out your inner child.

Theory 40
article thumbnail

The Importance of Being an Instructional Designer

Origin Learning

Bound scripts and screenplays play a key role in the making of a movie. Sound Bite. In 2005, I shifted from Advertising to eLearning. It is quite evident that the storyboard is the key foundation on which the success of the eLearning program rests. The Storyboard Remains Sacred.

article thumbnail

State of the Creator Industry – Bradley Morris from Majik Media and Chris Badgett from LifterLMS

LifterLMS

So the audio stories, essentially, what we’re trying to do is all the fun of storytime without the screen time so we produce the audios to be more like movies for the ears. So first time since 2005, that I’m selling real products. And then we sell illustrated books.

Media 77
article thumbnail

e-Clippings (Learning As Art): Two Very Different Views of Publishing (heres a hint.I think one is WAY wrong!)

Mark Oehlert

Remember that old bit about "If a tree falls and no one is there, does it make a sound?" " How about "If you write an article and only the people who review it for publication read it, does it make any difference?" The Lewin Links This link should take you to the page I have on del.icio.us