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Are QR codes redundant?

Learning with e's

Now QR tags are just about everywhere you look, including advertising hoardings, buses and trains, magazines and even coins. Enter Blippar, an augmented reality tool that is hailed as the QR killer. They are essentially two dimensional bar codes that you can scan using your mobile device.

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Watch Out For These Trends in Mobile Learning: 2015 And Beyond

Origin Learning

An article called ‘Insights From a Thought Leader—Big Ideas in Mobile Learning’ which appeared on 25 th February 2015 in the ATD Magazine says, “The combined power of Social, Mobile, Real-Time Learning, and Geo Location promises learning design models that are authentic, personalized, and context aware. Augmented Reality for mobiles.

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Chasing Pokémon Can Help You Catch Learning

CLO Magazine

This brilliant use of geo-location-based virtual and augmented reality gaming offers intriguing insights into the future of learning. The game uses the phone’s camera and GPS in entirely new ways. It’s a crude form of “augmented reality,” or AR, which is a lens that superimposes digital graphics over the world around you.

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Bringing the Future Forward

CLO Magazine

STRIVR can capture footage using six GoPro cameras welded together to make a 360-degree video camera and use that footage to create custom VR experiences or STRIVR can provide the tools to the company to capture its own content. There are two options for them. Ave Rio is a Chief Learning Officer associate editor.

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Microlearning Should Be Mobile-first

CLO Magazine

Use all the functionality of the phone, the camera, gyro, and GPS, to — for instance — create augmented reality experiences or scavenger hunts. Leveling up to increasingly more difficult tasks keeps players focused and engaged. Make learning social; share pictures, video, scores and stories.

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Apple Vision Pro: The iPhone moment for spatial learning

CLO Magazine

The most valuable company on the planet unveiled the high-end aspirational virtual and augmented reality headset the industry needed and only Apple could deliver. The Vision Pro is an augmented reality device that makes virtual objects appear in the physical world. The future of “spatial learning” just arrived.

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A Way With The Fairies

Learnnovators

In 1917, 9-year-old Frances Griffiths and her 16-year-old cousin, Elsie Wright, borrowed Elsie’s father’s camera to take a photograph of the fairies they claimed lived down by the creek. Despite not being a member of the app’s target audience, I am an augmented reality advocate, so I downloaded the app and installed it on my iPad.