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Webinar - Innovative Applications of Raptivity in Education

Raptivity

Delivering engaging learning content is a real-time challenge for any educator. The key to tackling this issue is by adding interactivity to the online course and simplifying the content based on the audience. For instance, how about adding gamification with timed stages to impart math learning? Sounds interesting right?

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ASTD ICE 2013 Presentation Resources

Kapp Notes

W209 – Interactivity, Games, and Gamification: A Research-Based Approach to Engaging Learners Through Games from Karl Kapp. Raptivity(Games Pack). Raptivity (Simulation Pack). Raptivity (Simulation Pack). Here is some content and references from the presentation. How is Gamification Different from a Game?

ASTD 228
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Providing Good Feedback: How to Do It Right

Raptivity

If you’re like me and are hooked to your Fitbit, you get to see how many steps you took on a certain day, or how you slept the previous night, and if you hit your exercise goal for the week. This could depend on the complexity of the content or even the incoming skill level of the learners. Connect feedback back to learning goals: .

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Resources from Training 2013 Conference and Expo #trg13

Kapp Notes

Games, Interactivity, Gamification for Learning: Creating Engaged Learners from Karl Kapp. Raptivity(Games Pack). Raptivity (Simulation Pack). Here is some content and references from the presentation. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors.

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ASTD ICE Slides

Kapp Notes

Raptivity(Games Pack). Raptivity (Simulation Pack). Here is some content and references from the presentation. Within 24 hours, after the experiment, participants who were exposed to the avatar running that represented themselves exercised significantly more than those in the other conditions. Articulate Storyline.

ASTD 175
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ASTD DC Metro 2013 Presentation Resources:Gamification of Learning

Kapp Notes

Gamification of Learning from Karl Kapp. Raptivity(Games Pack). Raptivity (Simulation Pack). Raptivity (Simulation Pack). Here is some content and references from the presentation. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. Companies Mentioned.

ASTD 195
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ASTD Mid NJ 2013 Presentation Resources

Kapp Notes

Gamification of Learning from Karl Kapp. Raptivity(Games Pack). Raptivity (Simulation Pack). Here is some content and references from the presentation. Virtual self-modeling: the effects of vicarious reinforcement and identification on exercise behaviors. How is Gamification Different from a Game?

ASTD 150