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Social Technology, Community Management & Organizational Development

Learnnovators

The diagram traces the evolution of different social technology and their potential to enforce and enable a deep change in how organizations function and their structure. Read the post, How Social Technology has Emerged as an Enterprise Management Model , for an in-depth understanding. And this happened around 2000.

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Learning Suite: The past of learning systems

Learning Pool

It was also in the 1940s that we began to see research on methods and instruments for measuring learning. Could we find this today in a contemporary learning suite? It is also, arguably, one of the reasons why the academic and organizational realms began to diverge in their discussions of online learning. When content was king.

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Choosing the Best LMS for Training Companies: 9 Top Options

learnWorlds

Our platform supports self-paced or synchronous online learning, blended learning, and mobile learning – you can even launch your own mobile app with your branding. Learners enjoy social learning experiences with a personalized dashboard, discussion boards, easy content sharing, and game mechanics like leaderboards and badges.

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Lessons learnt from the design of a blended learning trajectory

Joitske Hulsebosch eLearning

The advantage is that even though the pilot start at two kocations, eventually there 2000 to 2500 people can participate. A first blended design is really a steep learning curve whereby it takes a disproportionately long time. The most difficult to organize collaborative learning online. He was really very happy.

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Work in progress

Learning with e's

A key feature of social media is its open architecture, because it allows all members of a community to easily modify, extend or delete content. If there is a vertical, hierarchical division of labour, where some members of the community exert greater power over others or attempt to assume a higher status, conflict may result (Thorne, 2000).

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10 eLearning buzzwords you need to know!

eFront

In this post we’ve put together short descriptions of the top 10 buzzwords in eLearning at the moment: Tin Can, Social Learning, Gamification, mLearning, Tablet learning, Rapid eLearning, Microlearning, Personalization, Blended learning, and Lifelong learning. Social Learning. Gamification.

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Engaging Millennials Through mLearning

Ed App

Millennials or Generation Y are people born between 1982 and 2000. Their social media preferences are Facebook and Twitter while information is sourced predominately from online resources. They prefer a work culture where the emphasis is on collaboration rather than individual contribution. Collaborative learning methods.