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The Impact of Virtual and Augmented Reality on Higher Education

Hurix Digital

Augmented reality (AR) and virtual reality (VR) are immersive technologies that equip users with the capability to experience digitally produced content in actual and virtual arenas. Augmented reality overlays digital information such as sounds, videos , and graphics onto the real-world environment.

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3 tips for self-regulated learning

KnowledgeOne

Here are three tips from Professor Laurent Cosnefroy’s literature review to help you transition from theory to practice! Derived from Bandura’s social-cognitive theory, this feeling is a judgment of one’s ability to perform a task at a certain level. Strengthen your sense of personal effectiveness.

Cognitive 118
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Digital Learning from the Perspective of Affective and Social Neuroscience

KnowledgeOne

Among other things, this field of knowledge has led to discoveries that have had a significant impact on our understanding and approach to human cognition and learning. As fundamentally social beings, humans define and develop themselves through their relationships with others, and this aspect cannot be overlooked when it comes to learning.

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Top 5 Performance Support Apps for Learning Designers

Learnnovators

That’s why Instructional Design Guru defines terms from Instructional Design, Cognitive Psychology, Social Media, Multimedia, Technology and Law. To know more about the DesignJot app, here’s an article (that includes a quick video) from Allen Communication Learning Services, Inc. Kineo E-Learning Top Tips’ App.

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TOP 5 PERFORMANCE SUPPORT APPS FOR LEARNING DESIGNERS

Learnnovators

That’s why Instructional Design Guru defines terms from Instructional Design, Cognitive Psychology, Social Media, Multimedia, Technology and Law. To know more about the DesignJot app, here’s an article (that includes a quick video) from Allen Communication Learning Services, Inc. Kineo E-Learning Top Tips’ App.

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Innovation at Work

Coreaxis

Augmented Reality: Augmented reality is the addition of computer-generated sensory input like audio, imagery, video, or graphics to augment or change a real situation. Using quizzes, games, portals, or other avenues of knowledge transfer, we can create applications that are both stimulating and informative.

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Online training in empathic mode

KnowledgeOne

Empathy consists of two dimensions, one emotional and the other cognitive. In order to use empathy as a pedagogical tool, it is imperative that the teacher be interested in the cognitive dimension of this notion, which is, in fact, the dimension on which he or she can intervene. Empathetic, from listening to action.