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SweetRush Named Top Advanced Learning Technologies Company

SweetRush

November 14, 2023 — SweetRush wraps up a year of innovation and collaboration with recognition by Training Industry as a Top Advanced Learning Technologies Company. These include “artificial intelligence (AI), augmented reality (AR), accessibility tools (e.g., San Francisco, Calif.,

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The paradox of augmented reality

E-Learning Provocateur

Scott is the Co-founder & CMO of Explore Engage , a digital media company that is attracting serious attention for its augmented reality eyewear. I caught up with Scott in the harbour city and asked him the following questions… What are your favourite examples of augmented reality? (0:08).

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Augmented Reality for Training

Instancy

Corporate trainers must develop new strategies and use the latest technologies to create and deliver employees’ high-quality content and maximize the transfer of learning Augmented Reality (AR) is an innovative technology that can significantly enhance online training. Virtual Reality vs. Augmented Reality.

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Augmented Reality for Training

Instancy

Corporate trainers must develop new strategies and use the latest technologies to create and deliver employees’ high-quality content and maximize the transfer of learning Augmented Reality (AR) is an innovative technology that can significantly enhance online training. Virtual Reality vs. Augmented Reality.

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Innovation Workshop: Virtual Reality, Augmented Reality and 360 Video Explained

Coreaxis

Implementing immersive learning into your learning design is an effective way to bring innovation to your team. Immersive Learning Technologies. Virtual reality and other forms of innovative learning will help your employees: Learn by doing Enhance creativity Create memorable experiences Visualize complex functions.

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Virtual reality and augmented reality: overhyped or new industry standard?

CLO Magazine

So why would we use VR or it’s little cousin, augmented reality, in our training? In fact, I predict that this technology will eventually become as ubiquitous in training as video. These innovations represent game-changing performance supports for certain professions. Roger suggests 5 phases of adoption: Innovators (2.5

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Apple iPad Disappoints eLearning Industry

Upside Learning

While demonstrating our Innovation and new projects team’s work on Augmented Reality the iPad is useless without the electronic eye. I’d best not make any big statements against or for Apple or any other company. Without support for MS Office – I can’t even deliver good presentations. The missing camera.

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