Remove Content Remove Informal Learning Remove Learning Technologies Remove Second Life
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Show Me the Examples! ASTD Big Question for June

Kapp Notes

It is on the Games and Simulations page of the web site for my book Gadgets, Games and Gizmos for Learning. If you scroll down you can see simple interactions that can "spice up" your e-learning. Take a few minutes and browse the content. Here is a quick tutorial on How to Build Tiny Prims in Second Life.

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Top 100 Learning Game Resources

Upside Learning

Most often such a list brings up debate about the quality of content linked to. In putting this list together, I worked with Tony Karrer and his eLearning Learning site extensively to match links that are popular based on social signals, specifically in the Games and Simulation categories. What is a Game? And What Is The Alternative?,

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Top 100 Learning Game Resources

Upside Learning

Most often such a list brings up debate about the quality of content linked to. In putting this list together, I worked with Tony Karrer and his eLearning Learning site extensively to match links that are popular based on social signals, specifically in the Games and Simulation categories. What is a Game? And What Is The Alternative?,

Games 280
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Top 10 eLearning Predictions 2011 #LCBQ

Tony Karrer

The role of the learning leader is shifting from being a program manager to a solution architect. Learning technologies are becoming social, collaborative, and virtual. Learning content will be transformed for easier consumption. Grows - But Creating "eLearning 2.0

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Learning without limits

Learning with e's

We will focus on the challenges and opportunities brought by formal and informal learning, social networks and personal technologies, mobile learning and innovative on-campus education, virtual and real teaching & learning scenarios, and how teachers and learners are harnessing the power and potential of new and emerging technologies.

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Cammy Beans Learning Visions: e-Learning Guild Mobile Learning Report

Learning Visions

Content that helps people perform their tasks better. Taking content youre already developing and delivering it on a mobile device.its not about putting a full course on a thing. Reusing your content in flexible ways. Dont want to make user go through a large amount of content. The iPod for "passing" learning.

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e-Learning Benefits and Challenges

Learning Developments

This is why a lot of people think the informal learning that social networks bring will be the bedrock for the future of e-Learning. Social networks are mostly personalized and self-policing and don't require the ongoing cost associated with producing and maintaining rich interactive content in self-paced learning modules.