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The Gamification of Corporate Training

Association eLearning

So how do you make the business cases for the gamification of corporate training? In eLearning the most common forms of gamification are badges and leaderboards. Immersive eLearning games involve “immersing” the learner into a fully simulated environment. Gamification, Game-Based Learning, and Simulations. Gamification.

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Accelerated Learning: Where Does It Fit In? | Social Learning Blog

Dashe & Thomson

I started thinking about this during a program on Accelerated Learning at the Minnesota Chapter of the International Society of Performance Improvement (MNISPI). Then I remembered a series of highly successful training programs designed to address the three learning styles at the Minneapolis Institute of Arts. He said it was great.

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Re-evaluating Evaluation | Social Learning Blog

Dashe & Thomson

The title was “Expanding ROI in Training Programs Using Scriven, Kirkpatrick, and Brinkerhoff,” which sounds pretty academic. Implementing his model does not include gathering data that would address program improvement efforts. But it wasn’t. According to McGoldrick, that is where Brinkerhoff’s Success Case Method (SCM) comes in.

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Interactive elearning: everything you need to know

Elucidat

Today’s employees are bored of outdated training programs and need something more exciting to get the learning juices flowing. This is where interactive elearning comes into play. What is interactive elearning? Interactive elearning is all about creating a fun and immersive learning experience.

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Kirkpatrick Revisited | Social Learning Blog

Dashe & Thomson

We need to let the stakeholders define their expectations for the program. with a post-test to measure learning for the entire program. I can now see how Level 2 can be used to evaluate role-based eLearning and instructor-led training. Kirkpatrick is now saying that we need to start with Level 4. Level 3: Behavior.

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Trends in Learning: What’s Latest!

Origin Learning

2. Elearning and smarter LMSs. In another example, a Colorado restaurant implemented a gamification-based employee program to motivate waiters and waitresses to increase sales of specific menu items. Tin Can/ API has already notched up the utility quotient of today’s LMSs.

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A Megadose of Inspiration & Ideas: Introducing Litmos LIVE

Litmos

Litmos LIVE is the world's largest virtual, corporate learning summit and will be held November 7-8, 2018. It’s guaranteed to get you juiced about the latest L&D trends, topics, and technologies, and propel you into 2019, your training guns ablazing. Well, let’s pull that worn record off the player! It’s time to attend Litmos LIVE!

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