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Game Based Learning: Is It Appropriate For My Association?

Association eLearning

According to BigFish games, 58% of Americans play video games , with 68% of that population older than 18. Why are games so popular, and how can we leverage gamification for association learning? Games create a sense of “flow” – a concept coined by theorist Csikszentmihalyi (pronounced “Chick sent me high”).

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AI Tools, Games, Freelancing: ID Links 2/14/23

Experiencing eLearning

This post includes links on AI tools, games, freelancing, top learning influencers, copyright, and more. AI, Instructional Design, and OER – improving learning I agree with the idea that AI and LLMs will make it much easier to create a first draft of content. Games and branching scenarios Play GO VIRAL!

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L&D and D&D: Learning and Role Playing Games

Experiencing eLearning

I was invited to be part of a discussion about D&D (Dungeons and Dragons), role playing games, and learning. We discussed our experiences with paper RPGs, both as players and DMs (Dungeon Masters, the folks who run games). We talked about how games overlap with instructional design. Watch the video. Show notes.

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Can Games Transform the World? | Social Learning Blog

Dashe & Thomson

Social Learning Blog Training and Performance Improvement in the Real World Home About Bios Subscribe to RSS Can Games Transform the World? Games seem like a really cool way to add some fun to learning and seem to pose little or no risk to the learning outcome. To be effective the game must make work seem like play.

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Stop Thinking Like an Instructional Designer, Start Thinking Like a Game Designer

Speaker: Karl Kapp, Professor of Instructional Technology, Bloomsburg University

Instructional designers tend to think content first and action second. Game designers tend to think action first. As a result, most games are engaging, intriguing, and immersive, while instructional content tends to be boring and perfunctory. And, yes, you will be playing a game during this session.

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Instructional Design vs. Learning Game Design: What’s the Difference?

Knowledge Guru

Your manager decides to include games and gamification as part of this year’s training strategy. As the instructional designer, she expects you to create the learning game. Many instructional designers are now asked to investigate serious games and gamification for use in their training. The problem?

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Consider Player/Game Interactions

Kapp Notes

Instructional or serious games should be driven, in part, by the types of interactions you wish to illicit from learner. A common mistake among novice instructional game developers it that they focus too much on the topic or instructional goals and not enough time on the interactions that will drive the learner toward those goals.

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