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How to Use Gamification and Docebo’s Rewards Marketplace to Tap Your Learners’ Inherent Competitive Nature

Docebo

After all, we encounter competitive situations everyday, whether it’s in a recreational league softball game, mashing the buttons of your PS4 controller in an intense round of Call of Duty , draining your smartphone’s battery on the Clash of Clans battlefield or, simply, a friendly sales competition at work, we all have an inherent desire to win.

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Innovations in E-Learning Conference

Kapp Notes

We named the presentation Gadgets, Games and Web 2.0.it it was a mash up of other presentations we have both done in the past. It worked great considering we have never met in person before (although he was an awesome reviewer for Gadgets, Games and Gizmos for Learning.) I don' know how she types so fast.

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Practical leadership development principles for a COVID-19 world

CLO Magazine

For far too long, most leadership development programs have been disconnected from real work, lacking any relevant context, mashed together with inconsistent curricula, and, in the end, they don’t directly impact executing on organizational strategy. Develop a common leadership language.

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Why Can’t Education be More Entertaining?

Growth Engineering

Once the thrilling conclusion (no spoilers) passed, I was so wound up, not even a dancing bear could have calmed me down. Don’t play all your best cards in the first stage of the game. Invent some magical creatures that can pop up and surprise the learners and convince them that no, this isn’t ‘just another learning unit’.

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Don't miss the train!

Learning with e's

I'm just about to hop on a train and make my way up to Milton Keynes for the first time, where tomorrow I'm an external examiner for one of the Open University 's PhD candidates. Before the train arrives, there's just enough time to write a brief review in an extraordinary book that has landed on my desk this week. Understanding Web 2.0

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What Can You Expect in 2013?

CLO Magazine

According to a December 2011 issue of Business Insider, the mobile apps analytics firm Distimo said many popular apps were games such as Angry Birds, social networking such as Facebook, Skype and Twitter, and other content such as Google Maps and iBooks. These apps focus on specific content such as playing a game or buying a book.

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Learning System Awards #11 to #20 (2023)

eLearning 24-7

If you want the longer version, you can review past criteria, mash it up, and extract key details. The goal of FAL is to have the best systems, the nextgen systems and the systems that are up and coming, and we continue to do that, but it is never a requirement. Their quiz – game like thing, is the best I’ve seen.