Remove Mashups Remove Roles Remove Site Remove Social Networks
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The changing Web

Learning with e's

Social media - often referred to as Web 2.0 , or the participatory Web - is shaping up to be one of the most important tool sets available to support the promotion of change in education. Social software is software that enables people to both read from, and write onto web spaces. Yesterday's post can be found at this link.

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Social Learning and LMSs Marketplace

eLearning 24-7

The fastest growing segment on Facebook is 55 to 65 year old women. The age range of people using social media is 35 to 54, with a college or post graduate degree. Time for these vendors to wake up, or see your audience share disappear. They do not want to jump into the water, for fear of the social learning shark.

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First Time Visitor Guide

Tony Karrer

This is fairly wide ranging from traditional courseware kinds of issues to specialized kinds of tools and sites. Once we've interacted to some level, you might consider linking up with my via LinkedIn - I found this to be a good way to stay connected with people. Start-Up Guides Personal and Group Learning Using Web 2.0

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Learning System Awards #11 to #20 (2023)

eLearning 24-7

I bet that is the first time you have seen a mashup between music from Hair (great musical, bad movie) and a holiday tune. Well, one is aware, because I announced it via LinkedIn, but everyone else? If you want the longer version, you can review past criteria, mash it up, and extract key details. Let the sunshine in.

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LXP – The Answers you seek

eLearning 24-7

They continue to muddle up the learning system space. No formal learning – No assigned learning – which they pitched an LMS only does or is designed for that (This is a fallacy, LMSs were not developed for that, and why they have it, it is up to the client to decide whether to use it or not). It still exists.

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What Can You Expect in 2013?

CLO Magazine

According to a December 2011 issue of Business Insider, the mobile apps analytics firm Distimo said many popular apps were games such as Angry Birds, social networking such as Facebook, Skype and Twitter, and other content such as Google Maps and iBooks. C-suite positions will also draw from an additional 46 million Gen Xers.

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Top 10 eLearning Predictions 2011 #LCBQ

Tony Karrer

Virtual classrooms and smart-boards are used in a more student-centered way (not putting all the attention to one person up-front=bad). open up exciting opportunities for people to access relevant information where and when they require it. Learning technologies are becoming social, collaborative, and virtual.