article thumbnail

A Brief History of Instructional Design

Origin Learning

Skinner through his article called “The Science of Learning and the Art of Teaching” pioneered the concept of programmed instructional materials – materials that include small steps, require overt answers to frequent questions, give immediate feedback and allow learner to self-pace his/her learning. In 1954, B.F.

article thumbnail

The survival of higher education (1): Changing roles

Learning with e's

A few years ago I wrote a reflective essay to address that very question, based on two invited keynote speeches I gave in Norway and the Czech Republic, in May 2000. In May 2000, I was invited to present two keynote speeches about the role technology would play in the future of higher education. Continued tomorrow References Bach, S.,

Roles 88
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

The 100 Best Trivia Questions with Answers

ProProfs

What was Google’s instant messaging program called? Answer- 2000. Which Mexican political party was voted out of office in 2000? Answer- The art and science of teaching. Which company created the massively multiplayer online game World of WarCraft? Answer- Blizzard Entertainment. Answer- ICANN. Answer- 1990.

Quiz 98
article thumbnail

A tale of two keynotes

Learning with e's

In May 2000, I was invited to present two keynote speeches about the role technology would play in the future of higher education. I drew upon my experience working in British and American schools to describe some of the new technologies and media methods that were emerging, and outlined their applications in teaching and learning.

article thumbnail

The grades are in for Education focused LMSs

eLearning 24-7

Easy to use & user friendly- this is crucial, because educators (teachers) are not always the most tech savvy folks out there – sure there are plenty of exceptions, but honestly do you think the person teaching Biology is going to be a Tech G-D? Instant messaging. Learning activities. Personal, shared and school site.

article thumbnail

Multi-Generational Learning in the Workplace

Janet Clarey

Google, Google Scholar, and Wikipedia for homework, the school’s VLE/LMS, instant message, text, profile on a social networking service like Facebook or MySpace.). Research Initiative for Teaching Effectiveness, University of Central Florida. What Video Games Have To Teach Us About Learning and Literacy. Dzuiban, C.,

article thumbnail

Cammy Beans Learning Visions: Gadgets, Games and Gizmos for Learning

Learning Visions

Lots of practical ideas and examples for turning basic teaching points into learning games -- from casual games to teach facts and concepts, to detailed simulations that teach procedures and problem solving. those born between 1991-2000), Im a bit of an ape (no offense to apes, mind you). were born between 1960-1970.

Games 100